Hi guys,

thi.ng is a collection of over a dozen largely x-platform Clojure &
Clojurescript libs for computational/generative design & data
visualization tasks.

I just wanted to give a little heads up that this project has recently
seen a number of releases and, as a whole, by now is generally quite
stable and usable (*is used*) for realworld projects (although most
libs remain in constant parallel development to make them more feature
complete). I've collated a number of images of projects and links to
the most important libs here:

http://thi.ng/

Most notably of those:

http://thi.ng/geom
By far the largest sub-project and backbone for most others: A 2D/3D
geometry package w/ comprehensive vector algebra, swizzling,
intersections, matrix types & helpers, quaternions, pure shape
primitives with ~50 protocols for polymorphic enquiry & manipulation,
meshes (incl. I/O), mesh subdivisions, CSG mesh ops, Verlet physics
engine (only particles, springs, behaviors)... Most of this lib is
pure geometry w/ no rendering specifics, although there're separate
modules for SVG rendering w/ shader support & decorators [1], WebGL
wrapper and converters from shapes/meshes to VBOs and various shader
presets/utils.

http://thi.ng/shadergraph
GLSL (WebGL) pure function library & dependency graph (based on
com.stuartsierra/dependency), GLSL minification during CLJS compile
time

http://thi.ng/color
RGB, HSV, CMYK, CSS conversions, color presets (incl. D3 category schemes)

http://thi.ng/luxor
Complete scene compiler DSL for http://luxrender.net, based around thi.ng/geom

http://thi.ng/morphogen
Declarative 3D form evolution through tree-based transformations,
basically an AST generator of geometric operations to transform a
single seed node into complex 3D objects

http://thi.ng/tweeny
Interpolation of nested (presumably animation related) data
structures. Allows tweening of deeply nested maps/vectors with
completely flexible tween fns/targets and hence easy definition of
complex timelines

http://thi.ng/validate
Purely functional, composable data validation & optional corrections
for nested data. Supports both maps & vectors, wildcards, comes with
many predefined validators, but extensible...

http://thi.ng/trio
A generic, non-RDF specific triple store API and feature rich
SPARQL-like query engine
(and my prime example of using the literate programming approach with
org-mode[2][3])

Last but not least: Super special thanks are due to the following people:

Rich, Alex + rest of clojure.core
David (+everyone else involved) for the immense effort on making CLJS
proper useful,
Chas, Kevin and anyone else working on CLJX...
none of this would have been possible without these amazing tools!

Best, K.

Ps. There're a number of other libs in this collection which are in
dire need of updating (last touched spring 2013) - these are related
to general OpenCL functionality and voxel rendering. Some of the
example images on the above site were created with these...

[1] https://github.com/thi-ng/geom/blob/master/geom-svg/src/examples.org
[2] https://github.com/thi-ng/trio/blob/master/src/query.org
[3] http://orgmode.org/

-- 
Karsten Schmidt
http://postspectacular.com | http://thi.ng/

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