OK, I was using Lanterna as well, based on Steve Losh's "Caves of Clojure" series.
On Tue, Nov 4, 2014 at 6:53 PM, Atamert Ölçgen <mu...@muhuk.com> wrote: > clojure-lanterna is pretty cool. > > https://github.com/sjl/clojure-lanterna > > I'm interested in hearing about alternatives as well. > > > On Wed, Nov 5, 2014 at 4:09 AM, blake <dsblakewat...@gmail.com> wrote: > >> Pardon my interruption: What are you using for screen output for your >> roguelike? >> >> On Tue, Oct 28, 2014 at 12:08 PM, Isaac Karth <isaacka...@gmail.com> >> wrote: >> >>> I've been working on some projects (roguelikes, story-generators) that >>> often have a reason to have a random outcome for things like procedurally >>> generating a map. Ideally, they would be deterministically psuduorandom, so >>> that I can generate the same results from the same seed. The part I'm >>> having trouble with is figuring out what method to use to implement this in >>> a functional way. >>> >>> The naive approach that first occurred to me was to pass a PRNG and seed >>> value into each function. That would certainly keep the functions >>> referentially transparent. But it would also require either rewriting a >>> bunch of functions that don't directly use the randomness themselves or >>> adding the RNG as part of the map that's already being passed. >>> >>> Plus, the seed should probably vary (deterministically) between calls to >>> the subfunctions. It's not too useful if all the rooms on a map have the >>> same type because they all pulled their die roll from the same-nth result >>> of the exact same seed. Maybe the seed could be created from the contents >>> of the vector or a UUID of a map object or something? >>> >>> The other suggestion I've run across is to rebind something like >>> clojure.data.generators/*rnd* for each high-level procedural generation >>> call. I think this requires the generation to be single threaded and >>> otherwise deterministic. At the moment I don't feel like I know enough >>> about how things work under the hood to say if this a good idea or not. >>> >>> I've poked around at the bigml.sampling and clojure.data.generators >>> libraries, which look useful for dealing with some of this, but I haven't >>> come across anything that directly addresses what kind of architecture to >>> use for deterministic randomness. This may be my inexperience. I feel like >>> I may be a bit too close to the problem, and I can't quite see what the >>> idiomatic answer is. Re-read SICP? Implement some kind of monad? Just bite >>> the bullet and pass the RNG+seed? Find the secret pure functional library >>> everyone is using for repeatable stochastic simulations? >>> >>> Does anyone have any advice on this? Or prior experience with approaches >>> that work? What are some best practices for approaching deterministic >>> simulations in an idiomatic, functional way? >>> >>> -- >>> You received this message because you are subscribed to the Google >>> Groups "Clojure" group. >>> To post to this group, send email to clojure@googlegroups.com >>> Note that posts from new members are moderated - please be patient with >>> your first post. >>> To unsubscribe from this group, send email to >>> clojure+unsubscr...@googlegroups.com >>> For more options, visit this group at >>> http://groups.google.com/group/clojure?hl=en >>> --- >>> You received this message because you are subscribed to the Google >>> Groups "Clojure" group. >>> To unsubscribe from this group and stop receiving emails from it, send >>> an email to clojure+unsubscr...@googlegroups.com. >>> For more options, visit https://groups.google.com/d/optout. >>> >> >> -- >> You received this message because you are subscribed to the Google >> Groups "Clojure" group. >> To post to this group, send email to clojure@googlegroups.com >> Note that posts from new members are moderated - please be patient with >> your first post. >> To unsubscribe from this group, send email to >> clojure+unsubscr...@googlegroups.com >> For more options, visit this group at >> http://groups.google.com/group/clojure?hl=en >> --- >> You received this message because you are subscribed to the Google Groups >> "Clojure" group. >> To unsubscribe from this group and stop receiving emails from it, send an >> email to clojure+unsubscr...@googlegroups.com. >> For more options, visit https://groups.google.com/d/optout. >> > > > > -- > Kind Regards, > Atamert Ölçgen > > -+- > --+ > +++ > > www.muhuk.com > > -- > You received this message because you are subscribed to the Google > Groups "Clojure" group. > To post to this group, send email to clojure@googlegroups.com > Note that posts from new members are moderated - please be patient with > your first post. > To unsubscribe from this group, send email to > clojure+unsubscr...@googlegroups.com > For more options, visit this group at > http://groups.google.com/group/clojure?hl=en > --- > You received this message because you are subscribed to the Google Groups > "Clojure" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to clojure+unsubscr...@googlegroups.com. > For more options, visit https://groups.google.com/d/optout. > -- You received this message because you are subscribed to the Google Groups "Clojure" group. 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