On Thursday, May 22, 2014 8:17:51 PM UTC+9, Jesse wrote:
>
> Hey guys, I am trying to build a program that can instruct a single 
> elevator, 2 floor system how to behave based on the state of an atom that 
> is being constantly checked for updates by a loop. The state of the atom at 
> a given time is then used to determine the conditional behavior of a 
> move-elevator function. 
>
> It is the first time I have ever written a program like this before, so I 
> am not sure if I am doing it efficiently or not. Everything works fine up 
> until the final *init* loop, where it freezes up my computer or ends 
> prematurely. In Joy of Clojure, I saw a cool program using *case* and* 
> trampoline *that is related to elevators, but somewhat different from 
> what I am doing. I am not sure if those functions, *cond,* or perhaps 
> *condp*, using *recur*, would be better for my use-case.
>
> I run a go-loop in the background that reads inputs from first or second 
> floor button presses, *up* or *down,* from a channel, and updates the 
> state of an atom, that is read by the move-elevator function. I am not sure 
> if/how to call the move-elevator function to have the whole process run 
> continuously, by itself, after I call the *init *function. Right now I 
> have to call the move-function manually. Other than that, the whole things 
> works fine. Could somebody please give me some helpful pointers to make my 
> code more professional and/or sophisticated, or more general advice on 
> using Clojure to design programs that interface with in mechanical systems? 
> Is using an async channel to store presses here a good choice? This article 
> here, creating ATM machine functionality using case and core.async, also 
> inspired me: 
> http://www.neo.com/2014/05/18/using-a-core-async-routine-as-a-state-machine
>
> The code is a little long (80 lines), so below is a link to the github 
> gist. 
>
> https://gist.github.com/gamma235/4ea0d7a0d0efb8d4399f
>
> Thanks ahead of time!
>
> Jesse
>
>
>
>

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