Hey guys, I am trying to build a program that can instruct a single 
elevator, 2 floor system how to behave based on the state of an atom that 
is being constantly checked for updates by a loop. The state of the atom at 
a given time is then used to determine the conditional behavior of a 
move-elevator function. 

It is the first time I have ever written a program like this before, so I 
am not sure if I am doing it efficiently or not. Everything works fine up 
until the final *init* loop, where it freezes up my computer or ends 
prematurely. In Joy of Clojure, I saw a cool program using *case* and* 
trampoline *that is related to elevators, but somewhat different from what 
I am doing. I am not sure if those functions, *cond,* or perhaps *condp*, 
using *recur*, would be better for my use-case.

I run a go-loop in the background that reads inputs from first or second 
floor button presses, *up* or *down,* from a channel, and updates the state 
of an atom, that is read by the move-elevator function. I am not sure 
if/how to call the move-elevator function to have the whole process run 
continuously, by itself, after I call the *init *function. Right now I have 
to call the move-function manually. Other than that, the whole things works 
fine. Could somebody please give me some helpful pointers to make my code 
more professional and/or sophisticated, or more general advice on using 
Clojure to design programs that interface with in mechanical systems? Is 
using an async channel to store presses here a good choice? This article 
here, creating ATM machine functionality using case and core.async, also 
inspired me: 
http://www.neo.com/2014/05/18/using-a-core-async-routine-as-a-state-machine

The code is a little long (80 lines), so below is a link to the github 
gist. 

https://gist.github.com/gamma235/4ea0d7a0d0efb8d4399f

Thanks ahead of time!

Jesse



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