Titon, Not Clojure, but this blog series will give you an idea about how to implement games of the Tetris sort in a FP language -
http://prog21.dadgum.com/23.html Regards, BG On Tue, Oct 30, 2012 at 12:00 AM, titon barua <titani...@gmail.com> wrote: > Hi, > I am very new to Clojure and functional programming in general. I am game > development enthusiast(although did nothing more than a tetris clone in > python and C). As far as i've seen OpenGL, it's mostly state manipulation > and seems to me like completely against Clojure's philosophy. Could there > exist some kind of magic that makes all the state manipulations disappear? > > By the way, I think Clojure's concurrency capabilities can upsurge a new era > for game development as "GigaHertz war" have pretty much stopped and game > developers are still reluctant to use full capabilities of multi-core > hardware. Perhaps they didn't discover clojure yet? (: > > I for one would like some good and maintained wrappers for input and > graphics in Clojure - like SDL and OpenGL. > > Disclaimer: I am a wannabe game dev chained to internet/web paradigm for > financial reasons ... :( > > -- > You received this message because you are subscribed to the Google > Groups "Clojure" group. > To post to this group, send email to clojure@googlegroups.com > Note that posts from new members are moderated - please be patient with your > first post. > To unsubscribe from this group, send email to > clojure+unsubscr...@googlegroups.com > For more options, visit this group at > http://groups.google.com/group/clojure?hl=en -- Baishampayan Ghose b.ghose at gmail.com -- You received this message because you are subscribed to the Google Groups "Clojure" group. To post to this group, send email to clojure@googlegroups.com Note that posts from new members are moderated - please be patient with your first post. To unsubscribe from this group, send email to clojure+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/clojure?hl=en