-> high-level languages are there to make coding more efficient and effective

-> the whole point of high-level
languages is to satisfy our need to express our ideas/logics in a more
natural way

I'd argue that you're in violent agreement with each other :-) 

If I can express my idea/logic in a more natural way, I would expect that to 
make my coding more efficient and effective. 

I don't think there is such a thing as one "natural" thinking or programming 
pattern. I think what each of us regard as "natural" has a lot to do with 
different individuals' giftings, background, and experience. 

I think it's valid to say that OO is a bad attempt to force a contrived and 
ill-fitting "physical" world model on computer programs, and it's totally 
unnatural. That's just a point of view on the "natural"-ness of the programming 
model for an individual.

Even if most programmers think that OO is an ideal model, that still doesn't 
mean it's the "natural" one.

-----Original Message-----
From: Alex Baranosky <alexander.barano...@gmail.com>
Sender: clojure@googlegroups.com
Date: Sun, 20 May 2012 17:42:10 
To: <clojure@googlegroups.com>
Reply-To: clojure@googlegroups.com
Subject: Re: defrecord with "inheritance"

I'd argue with you over whether that is the whole point of high-level
languages.  I might say that high-level languages are there to make coding
more efficient and effective.

On Sun, May 20, 2012 at 5:16 PM, Warren Lynn <wrn.l...@gmail.com> wrote:

>
> I agree "familiar" is often mixed with "natural". But nevertheless
> that does not mean there is no such thing as "natural" thinking or
> programming pattern. In a broader sense, the whole point of high-level
> languages is to satisfy our need to express our ideas/logics in a more
> natural way, hence the modular design, interface and etc. The
> challenge of a language is how to be natural and powerful at the same
> time, as human being's natural thinking often is not enough to model
> the complexity of the world.
>
> On May 20, 7:34 pm, David Nolen <dnolen.li...@gmail.com> wrote:
> > FWIW, the first thing I did when I encountered Clojure was built a Tiny
> > CLOS like system with inheritance. I've since come to the conclusion it
> was
> > a waste of time and Clojure offers an equally good set of tools.
> >
> > After examining a few powerful paradigms, OO, FP, LP, etc I'm not sure
> what
> > "natural" could possibly mean besides "familiar" which is a limited
> metric
> > in my opinion.
> >
> > David
> >
> >
> >
> >
> >
> >
> >
> > On Sun, May 20, 2012 at 6:17 PM, Warren Lynn <wrn.l...@gmail.com> wrote:
> > > Thanks for the suggestion. I understand part of the joy (and pain) of
> > > learning a new language is to change the way of thinking. So I
> > > probably need to take on something no-trivial but also not
> > > overwhelming to understand the issue or benefit better.
> >
> > > But eventually, a language cannot meet everybody's needs/tastes. In my
> > > view, there are certain patterns that are just "natural" to most
> > > people (not simply because they were taught like that in school), and
> > > a language will be more productive for those people to have those
> > > patterns (maybe with extra enhancements and enlightenment). I am sure
> > > with maps and multimethods you have actually a superset of any OO
> > > systems, and certain people find it much productive, but lacking
> > > direct support of certain natural patterns will lose many capable but
> > > non-genius programmers (which is nothing wrong if that is not part of
> > > the language's objectives). Part of my learning here is to find out if
> > > the language is right for me.
> >
> > > On May 20, 5:37 pm, Bill Caputo <logos...@gmail.com> wrote:
> > > > On May 20, 2012, at 4:23 PM, Warren Lynn wrote:
> >
> > > > >> defrecord, deftype, and defprotocol provide extensible low level
> > > > >> abstractions like the kind Clojure is built on.
> >
> > > > >> As a Clojure programmer you should only need them rarely.
> >
> > > > >> As a beginner you should never use them.
> > > > > Well, I don't want to be a beginner for too long, :-)
> >
> > > > I am not a clojure beginner (though far from feeling I know all
> there is
> > > to learn about it). I have been using clojure for almost a year; my
> team
> > > has rebuilt the central part of our system (which is relied on by just
> > > about every other team where I work) out of clojure and have had it in
> > > production for 6 months.
> >
> > > > I've yet to even learn *how* to use defrecord, deftype & defprotocol.
> >
> > > > IMO, If you're not doing a lot of java interop (i.e. where your
> clojure
> > > code is being consumed by java clients) you might never need them.
> >
> > > > As someone who came from, C++, C# & Ruby (and a little Java) - i.e.
> OO -
> > > to clojure & FP, I *strongly* recommend that you take a project
> (preferably
> > > one that you aren't hanging your livelihood on, but trust me it's a
> real
> > > rush) and try *really* hard to solve your design problems just with
> maps,
> > > vectors and the other core data structures (I first tried this in
> ruby, btw
> > > - a great learning experience and gave me a strong appreciation for the
> > > optimizations that clojure provides to make such code practical).
> >
> > > > IOW: pretend for a project that OO doesn't exist. When you're done,
> > > you'll have learned a lot, you'll still have what you know about OO,
> and
> > > when you're done you'll have lost nothing except your time and your
> > > perspective. You'll be doing yourself an enormous disservice if you
> simply
> > > try to map clojure onto your current way of working/thinking.
> >
> > > > bill
> >
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