And you just need to keep the resulting state, no need to reapply the moves.  
Your main method might use a reduce or loop recur.

(loop [game (new-game)]
  (if-not (complete? game) 
    (recur (make-random-move game)))

-- 
You received this message because you are subscribed to the Google
Groups "Clojure" group.
To post to this group, send email to clojure@googlegroups.com
Note that posts from new members are moderated - please be patient with your 
first post.
To unsubscribe from this group, send email to
clojure+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/clojure?hl=en

Reply via email to