Cool!  I experimented a little bit with Church a while back, but
having something like this in Clojure could be really interesting.  I
don't have much experience with sampling, but if I understand it
correctly, your grass-is-wet demo is defining a belief network where
each sample taken represents the complete state of the graph, or just
the final outcome?  What does a sample look like?  It would be great
if we could use this kind of generative model to create chord
sequences, melodies, and rhythms for Overtone.  I don't know what
kinds of choice points would be appropriate, or if we could train them
based on a database of existing progressions?
-Jeff
On Nov 18, 12:57 am, Nils Bertschinger
<nils.bertschin...@googlemail.com> wrote:
> Hi everyone,
>
> inspired by the bher compiler for the probabilistic scheme dialect MIT
> Church, I have implemented a version of the probability monad which
> uses Metropolis Hastings to draw samples from runs of monadic
> programs. You can find the code on 
> github:https://github.com/bertschi/ProbClojureNice.
>
> The monadic version is more a proof of principle and not very fast. It
> might nevertheless be useful, e.g. for educational purposes. Have a
> look and decide for yourself ...
> For the future, I'm working on a different approach to embed
> probabilistic operations into clojure which scales better and allows
> to run somewhat larger models.
>
> Any comments and feedback are welcome. Best,
>
>     Nils

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