I've traced my hang issue down to these lines in NGServer
synchronized(System.in) {
if (!(System.in instanceof ThreadLocalInputStream)) {
System.setIn(new ThreadLocalInputStream(in));
System.setOut(new ThreadLocalPrintStream(out));
System.setErr(new ThreadLocalPrintStream(err));
}
}
So, I'm hanging when I true to trap the streams. Not entirely
surprising, this is probably something that Swank does too. Anybody
know of a good work around here?
Brad
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