Let me think about the points you make in this post and I'll shoot you
an email in the next day or so to see if I can get a better
understanding of what you need.

-Conrad

On Jan 27, 5:49 am, Jeff Rose <ros...@gmail.com> wrote:
> I've only just skimmed the code, but it seems supporting multiple
> rendering layers could be a good candidate for using either multi-
> methods or protocols and types What information is needed by the
> layout algorithms?  I would guess that it basically needs a bounding
> box and a neighbor list for each node?  Ideally it could take in a
> graph structure that implements a given multi-method interface or
> protocol, and then return the structure with additional positioning
> information added.
>
> We are interested in using Vijual to auto-layout nodes and edges in a
> visual programming component of project Overtone.  It uses the
> Scenario scenegraph library for rendering though, so after doing a
> layout we will need to update the positions of nodes in the scenegraph
> and modify the paths representing the edges.  If we could add support
> for scenegraph based rendering by defining a couple multi-methods or
> types that would be really great.  When we get to this point we'll be
> happy to help do this, but it will probably be another month or two
> before we are ready.
>
> -Jeff
>
> On Jan 26, 3:37 pm, Conrad <drc...@gmail.com> wrote:
>
>
>
> > First I have to focus on bugs and improve the layout algorithms. Then
> > I want to create an html output pipeline (unless IE suddenly gets SVG
> > support in the interim) I agree svg and dot would be nice as well.
>
> > On Jan 26, 1:24 am, Travis <twell...@gmail.com> wrote:
>
> > > Any plans to add SVG support? Seems it would, if anything, be easier
> > > than formatting ascii. You could then open it up and color/move stuff.
> > > Any ideas about compatibility with graphviz(.org)? Maybe a .dot file
> > > export?
>
> > > I've considered making a .dot builder myself.

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