Folcon, Here is a link to a port (not mine) of the scrolling tank in slick to clojure: http://github.com/phtrivier/clj-slick-tank
--Robert On Sat, Oct 10, 2009 at 10:40 AM, Folcon <fol...@gmail.com> wrote: > > I appear to have solved the problem. Actually my main development is > using clojure box which is a windows clojure development enviroment > that runs in slime/emacs. It appears that you need to load the native > files for your operating system to the library path. I'm not sure how > operating system independent this is going to be if I need to load in > os specific files to run it, but I'll cross that bridge later. > > If anyone has used clojure and slick together before would they be > willing to explain if/how they managed to keep the repl active while > the game was running? Whenever I call (.start) on my AppGameContainer > the repl just stops responding and closing the game kills the repl. > I'm considering embedding the repl into the game somehow, but I'll > have to have a think about if that is possible. > > > > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Clojure" group. To post to this group, send email to clojure@googlegroups.com Note that posts from new members are moderated - please be patient with your first post. To unsubscribe from this group, send email to clojure+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/clojure?hl=en -~----------~----~----~----~------~----~------~--~---