Folcon,

Here is a link to a port (not mine) of the scrolling tank in slick to
clojure:
http://github.com/phtrivier/clj-slick-tank

--Robert

On Sat, Oct 10, 2009 at 10:40 AM, Folcon <fol...@gmail.com> wrote:

>
> I appear to have solved the problem. Actually my main development is
> using clojure box which is a windows clojure development enviroment
> that runs in slime/emacs. It appears that you need to load the native
> files for your operating system to the library path. I'm not sure how
> operating system independent this is going to be if I need to load in
> os specific files to run it, but I'll cross that bridge later.
>
> If anyone has used clojure and slick together before would they be
> willing to explain if/how they managed to keep the repl active while
> the game was running? Whenever I call (.start) on my AppGameContainer
> the repl just stops responding and closing the game kills the repl.
> I'm considering embedding the repl into the game somehow, but I'll
> have to have a think about if that is possible.
>
> >
>

--~--~---------~--~----~------------~-------~--~----~
You received this message because you are subscribed to the Google
Groups "Clojure" group.
To post to this group, send email to clojure@googlegroups.com
Note that posts from new members are moderated - please be patient with your 
first post.
To unsubscribe from this group, send email to
clojure+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/clojure?hl=en
-~----------~----~----~----~------~----~------~--~---

Reply via email to