I see. Bufferless channels are meant to be used within the core.async threading architecture, where there will be a limited number of blocked puts and takes. At the boundaries, channels with dropping or sliding windows can be used for limiting work.
So, my original question actually turns into: Why do channels with a transducer need a buffer? Is it just a limitation of the implementation, or does it have a conceptual reason behind it? -- You received this message because you are subscribed to the Google Groups "Clojure" group. To post to this group, send email to clojure@googlegroups.com Note that posts from new members are moderated - please be patient with your first post. To unsubscribe from this group, send email to clojure+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/clojure?hl=en --- You received this message because you are subscribed to the Google Groups "Clojure" group. To unsubscribe from this group and stop receiving emails from it, send an email to clojure+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/clojure/a4201a4b-7d84-4457-a857-ed6e252f6b0e%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.