================ @@ -0,0 +1,40 @@ +; RUN: opt -S -dxil-op-lower -mtriple=dxil-pc-shadermodel6.3-library %s | FileCheck %s + +; CHECK: %dx.types.i32c = type { i32, i1 } ---------------- farzonl wrote:
We need a vec2, and vec4 test that uses the vector scalarizer pass. What you will find is we can't scalarize UAddc without adding it to `llvm/lib/Target/DirectX/DirectXTargetTransformInfo.cpp` `isTargetIntrinsicTriviallyScalarizable`. https://github.com/llvm/llvm-project/pull/125319 _______________________________________________ cfe-commits mailing list cfe-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits