Author: probinson Date: Tue Feb 28 19:01:10 2017 New Revision: 296554 URL: http://llvm.org/viewvc/llvm-project?rev=296554&view=rev Log: [PS4] Set our default dialect to C++11. NFC for other targets. Reapplies r296209 now that r296549 has fixed what really seems to be the last problematic test.
Modified: cfe/trunk/lib/Frontend/CompilerInvocation.cpp Modified: cfe/trunk/lib/Frontend/CompilerInvocation.cpp URL: http://llvm.org/viewvc/llvm-project/cfe/trunk/lib/Frontend/CompilerInvocation.cpp?rev=296554&r1=296553&r2=296554&view=diff ============================================================================== --- cfe/trunk/lib/Frontend/CompilerInvocation.cpp (original) +++ cfe/trunk/lib/Frontend/CompilerInvocation.cpp Tue Feb 28 19:01:10 2017 @@ -1582,7 +1582,11 @@ void CompilerInvocation::setLangDefaults case IK_PreprocessedCXX: case IK_ObjCXX: case IK_PreprocessedObjCXX: - LangStd = LangStandard::lang_gnucxx98; + // The PS4 uses C++11 as the default C++ standard. + if (T.isPS4()) + LangStd = LangStandard::lang_gnucxx11; + else + LangStd = LangStandard::lang_gnucxx98; break; case IK_RenderScript: LangStd = LangStandard::lang_c99; _______________________________________________ cfe-commits mailing list cfe-commits@lists.llvm.org http://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits