================ @@ -2,15 +2,18 @@ // RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-mesh -hlsl-entry CSMain -x hlsl -finclude-default-header -verify -o - %s [numthreads(8,8,1)] -// expected-error@+3 {{attribute 'SV_GroupIndex' is unsupported in 'mesh' shaders, requires compute}} -// expected-error@+2 {{attribute 'SV_DispatchThreadID' is unsupported in 'mesh' shaders, requires compute}} -// expected-error@+1 {{attribute 'SV_GroupID' is unsupported in 'mesh' shaders, requires compute}} -void CSMain(int GI : SV_GroupIndex, uint ID : SV_DispatchThreadID, uint GID : SV_GroupID) { -// CHECK: FunctionDecl 0x{{[0-9a-fA-F]+}} <{{.*}}> line:[[@LINE-1]]:6 CSMain 'void (int, uint, uint)' +// expected-error@+4 {{attribute 'SV_GroupIndex' is unsupported in 'mesh' shaders, requires compute}} +// expected-error@+3 {{attribute 'SV_DispatchThreadID' is unsupported in 'mesh' shaders, requires compute}} +// expected-error@+2 {{attribute 'SV_GroupID' is unsupported in 'mesh' shaders, requires compute}} +// expected-error@+1 {{attribute 'SV_GroupThreadID' is unsupported in 'mesh' shaders, requires compute}} +void CSMain(int GI : SV_GroupIndex, uint ID : SV_DispatchThreadID, uint GID : SV_GroupID, uint GThreadID : SV_GroupThreadID) { ---------------- tex3d wrote:
Why is this using mesh shader as the example of a stage where these are illegal? These are actually legal for the mesh shader stage. https://github.com/llvm/llvm-project/pull/117781 _______________________________________________ cfe-commits mailing list cfe-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits