================ @@ -0,0 +1,13 @@ +// This test checks if Window PE file compiled with -flto option contains a magic +// string "LTCG" to indicate LTO compilation. + +// REQUIRES: system-windows + +// RUN: %clang --target=x86_64-pc-windows-msvc -flto -fuse-ld=lld %s -o %t.exe ---------------- mikolaj-pirog wrote:
> Yes, I understand that you’d want to test the full chain - that would be > highly valuable, but that’s unfortunately generally much less portable, and > doesn’t work as all these tools are in separate subprojects that are > independent. > > In clang you can have a test that runs clang on a C file and produces LLVM IR > - you can check that the produced IR contains the relevant key elements. A > LLVM test, if necessary (but I guess it isn’t necessary here), can compile > the IR to an object file, and you can check that it contains the necessary > bits. And in LLD, you can have the LTO test - you’d have LLVM IR that gets > built into a bitcode object file (i.e. LTO object file), which you can link > and check the output binary properties. > > That kind of holistic tests would need to go in a separate subproject for > end-to-end tests - we do have that I think, but I’m not sure how much it is > used. I have changed the pgi test to emit object file and check for magic section. I will try to do something similar to the ltcg/pgu test, but I have to provide them with LTO object file and instrumentation file respectively. https://github.com/llvm/llvm-project/pull/114260 _______________________________________________ cfe-commits mailing list cfe-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits