================ @@ -0,0 +1,104 @@ +// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.3-library -x hlsl -o - -fsyntax-only %s -verify + +// TODO: Implement "Buffer" +struct Eg1 { + float f; + // Buffer<float> Buf; ---------------- damyanp wrote:
It's a shame that there's no way to spell HLSLResource :( https://github.com/llvm/llvm-project/pull/97103 _______________________________________________ cfe-commits mailing list cfe-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits