erichkeane added a comment. In D134885#3827535 <https://reviews.llvm.org/D134885#3827535>, @royjacobson wrote:
> In D134885#3827479 <https://reviews.llvm.org/D134885#3827479>, @shafik wrote: > >> In D134885#3826335 <https://reviews.llvm.org/D134885#3826335>, @royjacobson >> wrote: >> >>> Apparently some of the workers crashed with the test - >>> https://lab.llvm.org/buildbot/#/builders/216/builds/10556, but I couldn't >>> reproduce this locally. @shafik any idea why the diagnostics might change? >>> :/ >> >> I can't see what is going on here either. It looks like this is a windows >> PS5 bot. If you have access to a windows machine it might be worth trying a >> windows release w/ asserts build to see if it reproduces there. > > Ahhh, that exaplains it. The PlayStation targets didn't switch their default > standard version to C++17, and using --std=c++14 will indeed reproduce the > warnings. Some C++17 aggregate initialization changes, I guess. Thank you! Hah, wow! Good catch! I'd not known about the PS not changing defaults, but I DID have the DeclCXX.cpp 'setBases' function up on my screen that set that aggregate and was like, "huh... this is interesting, but I don't see how that applies here". Repository: rG LLVM Github Monorepo CHANGES SINCE LAST ACTION https://reviews.llvm.org/D134885/new/ https://reviews.llvm.org/D134885 _______________________________________________ cfe-commits mailing list cfe-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits