This revision was landed with ongoing or failed builds. This revision was automatically updated to reflect the committed changes. Closed by commit rGee0dd2ec112b: [Docs] Update clang & llvm release notes for HLSL (authored by beanz).
Changed prior to commit: https://reviews.llvm.org/D127890?vs=438419&id=440308#toc Repository: rG LLVM Github Monorepo CHANGES SINCE LAST ACTION https://reviews.llvm.org/D127890/new/ https://reviews.llvm.org/D127890 Files: clang/docs/ReleaseNotes.rst llvm/docs/ReleaseNotes.rst Index: llvm/docs/ReleaseNotes.rst =================================================================== --- llvm/docs/ReleaseNotes.rst +++ llvm/docs/ReleaseNotes.rst @@ -113,6 +113,16 @@ * ... +Changes to the DirectX Backend +------------------------------ + +* DirectX has been added as an experimental target. Specify + ``-DLLVM_EXPERIMENTAL_TARGETS_TO_BUILD=DirectX`` in your CMake configuration + to enable it. The target is not packaged in pre-built binaries. +* The DirectX backend supports the ``dxil`` architecture which is based on LLVM + 3.6 IR encoded as bitcode and is the format used for DirectX GPU Shader + programs. + Changes to the Hexagon Backend ------------------------------ Index: clang/docs/ReleaseNotes.rst =================================================================== --- clang/docs/ReleaseNotes.rst +++ clang/docs/ReleaseNotes.rst @@ -72,6 +72,11 @@ array bounds lead to flexible array members. The option yields more accurate ``__builtin_object_size`` and ``__builtin_dynamic_object_size`` results in most cases but may be overly conservative for some legacy code. +- Experimental support for HLSL has been added. The implementation is + incomplete and highly experimental. For more information about the ongoing + work to support HLSL see the `documentation + <https://clang.llvm.org/docs/HLSLSupport.html>`_, or the `GitHub project + <https://github.com/orgs/llvm/projects/4>`_. Bug Fixes ---------
Index: llvm/docs/ReleaseNotes.rst =================================================================== --- llvm/docs/ReleaseNotes.rst +++ llvm/docs/ReleaseNotes.rst @@ -113,6 +113,16 @@ * ... +Changes to the DirectX Backend +------------------------------ + +* DirectX has been added as an experimental target. Specify + ``-DLLVM_EXPERIMENTAL_TARGETS_TO_BUILD=DirectX`` in your CMake configuration + to enable it. The target is not packaged in pre-built binaries. +* The DirectX backend supports the ``dxil`` architecture which is based on LLVM + 3.6 IR encoded as bitcode and is the format used for DirectX GPU Shader + programs. + Changes to the Hexagon Backend ------------------------------ Index: clang/docs/ReleaseNotes.rst =================================================================== --- clang/docs/ReleaseNotes.rst +++ clang/docs/ReleaseNotes.rst @@ -72,6 +72,11 @@ array bounds lead to flexible array members. The option yields more accurate ``__builtin_object_size`` and ``__builtin_dynamic_object_size`` results in most cases but may be overly conservative for some legacy code. +- Experimental support for HLSL has been added. The implementation is + incomplete and highly experimental. For more information about the ongoing + work to support HLSL see the `documentation + <https://clang.llvm.org/docs/HLSLSupport.html>`_, or the `GitHub project + <https://github.com/orgs/llvm/projects/4>`_. Bug Fixes ---------
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