hliao added inline comments.
================ Comment at: clang/lib/Headers/__clang_hip_runtime_wrapper.h:73-74 +#define __HOST_DEVICE__ \ + static __host__ __device__ inline __attribute__((always_inline)) +__HOST_DEVICE__ double _Cosh(double x, double y) { return cosh(x) * y; } +__HOST_DEVICE__ float _FCosh(float x, float y) { return coshf(x) * y; } ---------------- hliao wrote: > hliao wrote: > > tra wrote: > > > hliao wrote: > > > > tra wrote: > > > > > hliao wrote: > > > > > > tra wrote: > > > > > > > hliao wrote: > > > > > > > > tra wrote: > > > > > > > > > I don't think we want to provide a HD implementation. > > > > > > > > > This will potentially change the meaning of these functions > > > > > > > > > on the host side vs what they do in a C++ compilation. > > > > > > > > > It should probably be just `__device__`. > > > > > > > > > > > > > > > > > > Next question is -- do we want to provide the definitions, or > > > > > > > > > would just declarations be sufficient? > > > > > > > > > In other words -- are these functions needed for some > > > > > > > > > standard C++ library functionality that we expect to work on > > > > > > > > > the GPU? > > > > > > > > > If it's just to aid with overload resolution, declarations > > > > > > > > > should do. > > > > > > > > > > > > > > > > > These functions are declared in ymath.h and, in the host > > > > > > > > compilation, are resolved by linking MSVC RT libraries. For the > > > > > > > > device function, as we already mark all prototypes in ymath.h > > > > > > > > as HD, we have to implement them as HD to match the > > > > > > > > declaration. But, those definitions should be only available in > > > > > > > > the device compilation to avoid conflicts in the host > > > > > > > > compilation. > > > > > > > You don't need the definitions to avoid conflicting declarations. > > > > > > > > > > > > > > I'm still not convinced that HD is needed. > > > > > > > Did you try just making these declarations `__device__` and > > > > > > > remove the `ymath.h` wrapper? > > > > > > > Basically I'm trying to find the bare minimum we need to do to > > > > > > > make it work. > > > > > > We don't call these functions directly. They are called in MSVC's > > > > > > <complex>. As functions in <complex> are marked as HD, we need to > > > > > > mark these functions in ymath.h as HD to pass the compilation. > > > > > I assume that we're dealing with this file: > > > > > https://github.com/microsoft/STL/blob/master/stl/inc/ymath.h > > > > > > > > > > I don't think we need a wrapper for ymath. > > > > > It may be sufficient to define or declare `__device__ _Cosh()` and > > > > > other functions and let overload resolution pick the right function. > > > > > I think it would be a better approach than providing an `inline > > > > > __host__ __device__` definition for those functions and effectively > > > > > replacing MSVC-provided host-side implementation of those functions. > > > > > > > > > `ymath.h` could be included before `<complex>`. That implies `_Cosh` > > > > could be declared as H only and results in the compilation failure. > > > > BTW, I don't think replacing host-side implementation is a good idea as > > > > the host compilation should be kept consistent with the host compiler > > > > as much as possible. > > > How? Isn't __clang_hip_runtime_wrapper.h included before anything in the > > > user source file is processed? If the __clang_hip_runtime_wrapper.h is > > > not included, first, then the ymath.h wrapper will not work either as it > > > needs `__device__` macros. > > > > > > > replacing host-side implementation is a good idea > > > > > > While consistency between host/device is good, we should not introduce a > > > possible inconsistency between host-side TUs. > > > Considering vastly larger amounts of host-side code compiled as C++ (e.g. > > > TF has way more C++ code than HIP/CUDA) and correspondingly more [[ > > > https://www.hyrumslaw.com/ | reliance on every possible detail of the > > > implementation ]], I would err on the side of not changing host-side > > > behavior in any way at all, if possible. > > > > > > It's reasonably safe to add an overload (it may still be observable, but > > > it's usually possible to add it in a way that does not affect the host). > > > Replacing host-side things is more risky, as it greatly expands the > > > opportunities for things to go wrong. > > > > > > > > > > > `<ymath.h>` is also included in other headers, which is not wrapped. If we > > don't wrap `<ymath.h>`, there's a chance that it's included as it is. > > That's why we have to wrap `<ymath.h>` to ensure all functions marked with > > HD. Do I miss anything? > I am wondering whether we could assume `<ymath.h>` is an internal header > *only*. It's turned out that `<ymath.h>` (an internal header) is included in other headers, which is not wrapped like `<complex>`. The sequence including `<ymath.h>` using MSVC 2017 is from `<algorithm>`, `<xmemory>`, `<xmemory0>`, `<limits>`, and then `<ymath.h>`. As `<algorithm>` is included before `<complex>`, without wrapping `<ymath.h>`, we cannot overload `_Cosh` (pure C function.). Repository: rG LLVM Github Monorepo CHANGES SINCE LAST ACTION https://reviews.llvm.org/D93638/new/ https://reviews.llvm.org/D93638 _______________________________________________ cfe-commits mailing list cfe-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits