hliao marked 5 inline comments as done.
hliao added inline comments.

================
Comment at: clang/lib/CodeGen/CodeGenModule.cpp:701-713
+  if (getLangOpts().CUDAIsDevice) {
+    // As CUDA builtin surface/texture types are replaced, skip generating TBAA
+    // access info.
+    if (AccessType->isCUDADeviceBuiltinSurfaceType()) {
+      if (getTargetCodeGenInfo().getCUDADeviceBuiltinSurfaceDeviceType() !=
+          nullptr)
+        return TBAAAccessInfo();
----------------
tra wrote:
> Would `isCUDADeviceBuiltinTextureType()` be sufficient criteria for skipping 
> TBAA regeneration?
> Or does it need to be 'it is the texture type and it will be replaced with 
> something else'? What is 'something else' is the same type?
> 
> 
The replacement only happens in the device compilation. On the host-side, the 
original type is still used.


================
Comment at: clang/lib/CodeGen/CodeGenModule.cpp:4101-4127
+        if (const ClassTemplateSpecializationDecl *TD =
+                dyn_cast<ClassTemplateSpecializationDecl>(RD)) {
+          Linkage = llvm::GlobalValue::InternalLinkage;
+          const TemplateArgumentList &Args = 
TD->getTemplateInstantiationArgs();
+          if (RD->hasAttr<CUDADeviceBuiltinSurfaceTypeAttr>()) {
+            assert(Args.size() == 2 &&
+                   "Unexpcted number of template arguments of CUDA device "
----------------
tra wrote:
> This is the part I'm not comfortable with.
> It's possible for the user to use the attribute on other types that do not 
> match the expectations encoded here.
> We should not be failing with an assert here because that's *user* error, not 
> a compiler bug.
> 
> Expectations we have for the types should be enforced by Sema and compiler 
> should produce proper diagnostics.
> 
`device_builtin_surface_type` and `device_builtin_texture_type` should only be 
used internally. Regular users of either CUDA or HIP must not use them as they 
need special internal handling and coordination beyond the compiler itself.


================
Comment at: clang/lib/CodeGen/TargetInfo.cpp:6471-6472
+    // Lookup `addrspacecast` through the constant pointer if any.
+    if (auto *ASC = llvm::dyn_cast_or_null<llvm::AddrSpaceCastOperator>(C))
+      C = llvm::cast<llvm::Constant>(ASC->getPointerOperand());
+    if (auto *GV = llvm::dyn_cast_or_null<llvm::GlobalVariable>(C)) {
----------------
tra wrote:
> What's the expectation here? Do we care which address spaces we're casting 
> to/from? 
We need to check whether we copy from that global variable directly. As all 
pointers are generic ones, the code here is to look through the `addrspacecast` 
constant expression for the original global variable.


================
Comment at: clang/lib/Headers/__clang_cuda_runtime_wrapper.h:82-94
 #undef __CUDACC__
 #if CUDA_VERSION < 9000
 #define __CUDABE__
 #else
+#define __CUDACC__
 #define __CUDA_LIBDEVICE__
 #endif
----------------
tra wrote:
> Please add comments on why __CUDACC__ is needed for driver_types.h here? 
> AFAICT, driver_types.h does not have any conditionals that depend on 
> __CUDACC__. What happens if it's not defined.
> 
> 
`driver_types.h` includes `host_defines.h`, where macros 
`__device_builtin_surface_type__` and `__device_builtin_texture_type__` are 
conditional defined if `__CUDACC__`.

The following is extracted from `cuda/crt/host_defines.h`

```
#if !defined(__CUDACC__)
#define __device_builtin__
#define __device_builtin_texture_type__
#define __device_builtin_surface_type__
#define __cudart_builtin__
#else /* defined(__CUDACC__) */
#define __device_builtin__ \
        __location__(device_builtin)
#define __device_builtin_texture_type__ \
        __location__(device_builtin_texture_type)
#define __device_builtin_surface_type__ \
        __location__(device_builtin_surface_type)
#define __cudart_builtin__ \
        __location__(cudart_builtin)
#endif /* !defined(__CUDACC__) */
```


================
Comment at: clang/lib/Sema/SemaDeclAttr.cpp:6944-6945
+    handleSimpleAttributeWithExclusions<CUDADeviceBuiltinSurfaceTypeAttr,
+                                        CUDADeviceBuiltinTextureTypeAttr>(S, D,
+                                                                          AL);
+    break;
----------------
tra wrote:
> Nit: Formatting is a bit odd here. Why is AL on a separate line?
it's formatted by `clang-format`, which is run in pre-merge checks


Repository:
  rG LLVM Github Monorepo

CHANGES SINCE LAST ACTION
  https://reviews.llvm.org/D76365/new/

https://reviews.llvm.org/D76365



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