tra added a comment.

> Note that, clang-based one needs defining texture fetch functions as they 
> could not be reused from CUDA SDK. That part is enclosed with #if 
> defined(__clang__).

What prevents clang to compile the texture functions in the CUDA headers? It 
looks like we'll need to implement the `__nv_tex_surf_handler()` builtin, but 
other than that it should work.


Repository:
  rG LLVM Github Monorepo

CHANGES SINCE LAST ACTION
  https://reviews.llvm.org/D76365/new/

https://reviews.llvm.org/D76365



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