ABataev added inline comments.
================ Comment at: clang/lib/CodeGen/CGOpenMPRuntime.cpp:8981-8982 + // Convert the size in bytes into the number of array elements. + Size = MapperCGF.Builder.CreateExactUDiv( + Size, MapperCGF.Builder.getInt64(ElementSize.getQuantity())); llvm::Value *PtrBegin = MapperCGF.Builder.CreateBitCast( ---------------- lildmh wrote: > ABataev wrote: > > lildmh wrote: > > > ABataev wrote: > > > > So, we're still going to use number of elements for mappers? And pass > > > > it in the same parameter that in other cases is used as size in bytes? > > > > If so, point to it explicitly in the review for the runtime part so all > > > > are informed about it. > > > From interface, the mapper function uses size in bytes now. Inside, it > > > needs number of elements to iterate through all elements. This has no > > > impact on the runtime part, since it looks like normal mapping from the > > > interface. All conversion happens inside the mapper function which is > > > completely generated by the compiler. > > Ok. Then why do we need to convert size in bytes to number of elements here? > This is used to 1) see if we are going to map an array of elements with > mapper, and 2) iterate all to map them individually. Could you point where we have this kind of analysis here? Because I don't see anything affected by this change in the patch. CHANGES SINCE LAST ACTION https://reviews.llvm.org/D67833/new/ https://reviews.llvm.org/D67833 _______________________________________________ cfe-commits mailing list cfe-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits