ABataev added inline comments.

================
Comment at: clang/lib/CodeGen/CGOpenMPRuntime.cpp:8981-8982
+  // Convert the size in bytes into the number of array elements.
+  Size = MapperCGF.Builder.CreateExactUDiv(
+      Size, MapperCGF.Builder.getInt64(ElementSize.getQuantity()));
   llvm::Value *PtrBegin = MapperCGF.Builder.CreateBitCast(
----------------
lildmh wrote:
> ABataev wrote:
> > So, we're still going to use number of elements for mappers? And pass it in 
> > the same parameter that in other cases is used as size in bytes? If so, 
> > point to it explicitly in the review for the runtime part so all are 
> > informed about it.
> From interface, the mapper function uses size in bytes now. Inside, it needs 
> number of elements to iterate through all elements. This has no impact on the 
> runtime part, since it looks like normal mapping from the interface. All 
> conversion happens inside the mapper function which is completely generated 
> by the compiler.
Ok. Then why do we need to convert size in bytes to number of elements here?


CHANGES SINCE LAST ACTION
  https://reviews.llvm.org/D67833/new/

https://reviews.llvm.org/D67833



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