Does anyone routinely use cegcc to compile in thumb mode? I thought I would give it a try, but I'm having problems.
If I try: arm-wince-cegcc-g++ -mthumb -mcpu=xscale -c trivial.c on some trivial code it appears to work fine, but then if I try on some real code (that works fine without the -mthumb option) it fails with lots of errors like this one: /tmp/ccCzTOl1.s:213: Error: cannot represent BFD_RELOC_THUMB_PCREL_BRANCH23 relocation in this object file format Any ideas? I am not using the current version of cegcc (I'm using v0.50), but I imagine that it is just me doing something stupid (like using the wrong gcc options). Is there anything I need to avoid doing in my sourcecode? Thanks in advance, Hywel. ------------------------------------------------------------------------------ This SF.Net email is sponsored by the Verizon Developer Community Take advantage of Verizon's best-in-class app development support A streamlined, 14 day to market process makes app distribution fast and easy Join now and get one step closer to millions of Verizon customers http://p.sf.net/sfu/verizon-dev2dev _______________________________________________ Cegcc-devel mailing list Cegcc-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/cegcc-devel