Problem with testing network code on emulators: they always have a
network connection.  On a real "Smartphone", I'm learning, you have to
be prepared to handle the WSAENETDOWN error by initiating a network
connection.

Initial reading on MSDN says this is done using the Connection
Manager, and that there's no support for that in cegcc.  (Somebody
tried to contribute it a couple of years back but dropped the ball
when asked to verify the copyright situation.)

Is there another way to establish a connection?  How do the rest of
you bring up a network connection on a cell phone?

Thanks,

--Eric
-- 
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* From the desktop of: Eric House, eeho...@eehouse.org                       *
*       Crosswords 4.4 for WinMobile plays over the internet: xwords.sf.net  *
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