On Sun, 20 Dec 2009 08:12:39 +0100, Danny Backx <danny.ba...@scarlet.be> wrote: > On Sat, 2009-12-19 at 08:12 -0800, Eric House wrote: >> Problem with testing network code on emulators: they always have a >> network connection. On a real "Smartphone", I'm learning, you have to >> be prepared to handle the WSAENETDOWN error by initiating a network >> connection. >> >> Initial reading on MSDN says this is done using the Connection >> Manager, and that there's no support for that in cegcc. (Somebody >> tried to contribute it a couple of years back but dropped the ball >> when asked to verify the copyright situation.) >> >> Is there another way to establish a connection? How do the rest of >> you bring up a network connection on a cell phone? > > http://msdn.microsoft.com/en-us/magazine/dd263096.aspx has some sample > code. Looks like only very few constants are unknown, maybe guessing > them is feasible. > > Danny
I don't understand the problem because all functions ans structures are described... See for instance : http://msdn.microsoft.com/fr-fr/library/aa457263%28en-us%29.aspx What else do you need ? ------------------------------------------------------------------------------ This SF.Net email is sponsored by the Verizon Developer Community Take advantage of Verizon's best-in-class app development support A streamlined, 14 day to market process makes app distribution fast and easy Join now and get one step closer to millions of Verizon customers http://p.sf.net/sfu/verizon-dev2dev _______________________________________________ Cegcc-devel mailing list Cegcc-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/cegcc-devel