I remember running this program at school in the mid 1970's.

This runs on 4K Focal '69 without the extended functions enabled. So it should run on a 4K PDP-8/L.

I think I might have actually run it on a 4K PDP-8/L with an ASR-33 Teletype sometime between 1972 and 1975.  I know I ran it on a PDP-8/E with 12K and a TD8E DecTape system based Edusystem 20 in 1975.

It was available as FOCAL8-81 from DECUS (Submitted 20-Jan-1970):

Abstract:

This program realistically simulates an Apollo moon landing using NASA figures. It begins with module at fJ seconds, 120 miles above the moon, carrying 16000 pounds of fuel, with a velocity of 2600 miles per hour. Upon radar checks of velocity, altitude, remaining fuel, and time each 10 seconds, you /nay decide upon fuel rate for next time interval. The object is to land safely
on the moon.

RESTRICTIONS
You cannot retain FOCAL's extended functions (LOG, EXP, etc).

I have attached a scan of the DECUS Program Library documentation on it.  This has the source on page 4 of the PDF









On 6/17/2024 4:40 AM, cz via cctalk wrote:
Didn't know the source code had been released in FOCAL. I wonder if it will run on a 4k pdp8/L.

One way to find out.....

On 6/17/2024 4:38 AM, emanuel stiebler via cctalk wrote:
Interesting reading, as I believe, we all played it at least once :)

https://arstechnica.com/gaming/2024/06/retired-engineer-discovers-55-year-old-bug-in-lunar-lander-computer-game-code/

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