Bill wrote:

> I'll bet the source was talking about large contemporary storage >
> units that looked like drums or may have been called "drums" but 
> were not actual 50's drum memory with tubes and such.  There was no > 
> rotating drum storage, the media rotates in the PDP era.

> Take a look at any pdp 11 peripheral handbook, there would be drum > memory 
> there if it was an official product.

Remember that there was a very active third-party peripheral device market for 
the PDP-11 series.  Could be that someone offered a head-per-track drum store 
that the person that made the update to Wikipedia may have spied.   

On a somewhat related note, many years ago, sometime in the late 1970's to 
perhaps no later than '81, I toured a local (Portland, OR) timesharing service 
that was called "Information Sciences, Inc.".

They had their datacenter in a building in downtown Portland.   They offered 
timeshare services on a well-built-out and heavily-modified DEC PDP-10 (KA-10). 
 

The machine had a bunch of add-on solid-state memory boxes, as well as a real 
drum memory.  The drum memory unit was quite large, a box about 5 feet wide, 4 
feet tall, and probably about 3-4 feet deep.  

The controller for the drum was another box that was about the same size as one 
of the memory boxes, and was cool because it had a bank of lamps at the top of 
the cabinet that showed the activity of the drum.  It was flickering like 
crazy, as it was during prime-time that I was there, and they had about 180 
simultaneous users on the system at the time.  

I was told that the drum was a head-per-track unit, and revolved at 8,000 RPM.  
The KA-10 had been modified to support virtual memory using a pager box of some 
sort, and the drum was used to support high-speed paging and swapping.   

The drum was kind of ominous, as you could sense the kinetic energy that was 
just waiting to be released if a bearing failed catastrophically.   It had this 
low frequency resonance that felt as if it permeated the entire data center.  

The guy that took me on the tour said that the wall behind the drum had to be 
specially reinforced as if the drum exited the reinforced cabinet due to some 
kind of failure while at speed, it would have gone through any conventional 
wall like it was made of paper, and another wall which was the side of the 
building, and would have fallen 6 floors to the ground below, which obviously 
would have been disastrous.   

Apparently if there was a failure, due to the direction the drum rotated it'd 
come out the  back of the cabinet rather than the front.  I was also told that 
the drum cabinet had special mounting that was a large structure of steel beams 
in the mezzanine level beneath the datacenter that connected the mounts to the 
main support beams for the building, because the gyroscopic effects of the drum 
would have torn out anything else.   

The mounts had to be inspected every six months to look for cracks or any other 
sign of stress-induced problems.   

I don't know who made the drum unit, as I didn't see any tag on it, but the 
cabinetry was colored a significantly darker shade of blue than the DEC boxes 
were, which tells me that it was probably a third-party device.  

I was also told that the drum had its own UPS and genset, because it would be 
"bad" if it ever shut down in an unplanned way.   Apparently there was a 
procedure that involved slowing down the drum revolution in a stepwise fashion. 
This apparently took something like 2 1/2 hours to perform, and was 
orchestrated by the controller.  I never heard what "bad" meant in the context 
of the drum powering down in an unplanned fashion, but the tone of voice of the 
guy explaining it made it clear that it was something to be avoided at all cost.

This was the first time that I'd ever seen a PDP-10, notably a KA-10, and I 
absolutely fell in love with the console of the machine.   It's my favorite 
classic blinkenlights console.

-Rick       

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