On Feb 21, 2018, at 11:09 AM, Al Kossow via cctalk <cctalk@classiccmp.org> wrote: > > That is tricky to cleanly and efficiently implement where each component is > modeled independently and > glued together with a higher-level framework.
This is why I wonder if multithreaded emulation might be a reasonable future approach: Model more components of a system as operating independently as they produce and react to signals, have them block when not reacting (either to a clock pulse or a signal), and let the operating system manage scheduling. -- Chris