On Feb 21, 2018, at 11:09 AM, Al Kossow via cctalk <cctalk@classiccmp.org> 
wrote:
> 
> That is tricky to cleanly and efficiently implement where each component is 
> modeled independently and
> glued together with a higher-level framework.

This is why I wonder if multithreaded emulation might be a reasonable future 
approach: Model more components of a system as operating independently as they 
produce and react to signals, have them block when not reacting (either to a 
clock pulse or a signal), and let the operating system manage scheduling.

  -- Chris

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