> From: Raymond Wiker > Steve Jobs ... was also a stickler for perfection and largely unwilling > to make compromises.
Absolutely; and that's a large part of the reason for the success of Apple. His products were just really well done. It's also, I think, a big part of the causality for another Apple characteristic: their push for closed systems. The thing is that Steve wanted to make the user experience as good as possible (another hallmark of Apple stuff) - and when the 'system' includes pieces being independently sourced from multiple entities, it's hard to make that happen - there will be glitches, etc. So that's why he usually wanted to bring the entire thing inside the Apple envelope. > So, Steve Jobs ... should get some of the credit for the fact that > we're not all running Windows on variations of crappy PC hardware. I think that's not accurate; Linux may not have a large user base among non-technical people in the laptop area, but it does show that there are other alternatives. And when it gets to smart-phones, of course, things which are neither Apple nor uSloth are the majority there, no? > From: Chris Hanson > What the Apple folks saw and what was implemented for Lisa and then > Macintosh were vastly different. I don't agree with the "vastly". (Having said that, I salute the Lisa/Mac people for doing a very good job of producing a excellent user interface.) The changes in the interface (menu bar, etc) are not that large; they are mostly minor refinements to the basic image/pointing-based interface pioneered by Xerox. The biggest improvement, IMO, was not in the details of the window system, but that everything used a common user interface - and the lack of that on the Alto was not planned, but more a result of the fact that the Alto was so far into new territory, and not done as an integrated system, but as a platform for research. > - The one-button mouse. Err, some of us don't see that as an 'improvement'... :-) > If you sit someone who knows how to use a Mac in front of a circa-1979 > Xerox Alto, they'll be pretty mystified. Yeah, but that's in good part because the Alto user interface is such a dog's breakfast - Draw is nothing like Bravo is nothing like etc, etc. But, like I said, that was inevitable, given the process that produced the Alto. Noel