> On Jul 20, 2016, at 9:12 AM, Mouse <mo...@rodents-montreal.org> wrote: > >> As far as sending video from a computer frame buffer, I think it >> might be way too fast. > > I wouldn't be doing that. I cited the cg6 by way of contrast. How the > points get into the display hardware is still open, but a framebuffer > seems unlikely to be involved. (I suppose a framebuffer with something > like DVI-D could be used as a way to continuously replay sequences very > fast, but it has its limitations. I'd rather build a hardware ring > buffer, but I tend towards hardware hackery.)
Given modern processor speeds, an obvious answer is to do it the same way the CDC mainframes drive the console: a program loop feeding coordinates to the interface. You just need a loop that takes less than the acceptable refresh interval (30-50 ms or so) which isn't hard to do. Especially since the deflection performance is likely to be the limiting factor. paul