> On Jul 20, 2016, at 9:12 AM, Mouse <mo...@rodents-montreal.org> wrote:
> 
>> As far as sending video from a computer frame buffer, I think it
>> might be way too fast.
> 
> I wouldn't be doing that.  I cited the cg6 by way of contrast.  How the
> points get into the display hardware is still open, but a framebuffer
> seems unlikely to be involved.  (I suppose a framebuffer with something
> like DVI-D could be used as a way to continuously replay sequences very
> fast, but it has its limitations.  I'd rather build a hardware ring
> buffer, but I tend towards hardware hackery.)

Given modern processor speeds, an obvious answer is to do it the same way the 
CDC mainframes drive the console: a program loop feeding coordinates to the 
interface.  You just need a loop that takes less than the acceptable refresh 
interval (30-50 ms or so) which isn't hard to do.  Especially since the 
deflection performance is likely to be the limiting factor.

        paul


Reply via email to