Guile 2.0.9 has a facility to automatically cache a compiled version of any Scheme source file that it loads, and it wants the world to know about it! If auto-compilation is enabled, which it is by default, then when guile loads a file (that was not already compiled) it emits a banner describing the auto-compilation. This interferes with the proper functionality of any program written as a guile script, by producing output that the program did not intend. Working around this is tricky (discussed below). There's no straightforward way for a script to avoid the noise while being portable between guile versions 1.8 and 2.0. There's also no way to avoid the noise while actually getting the auto-compilation behaviour.
In my particular case, my script makes interesting use of the read-eval (#.) feature, which means that the compilation process actually can't work. This means that *every* time the script is run, not just the first time, guile emits the banner about auto-compilation, followed by a rather misleading warning/error about compilation failure. It's misleading because it then goes on to execute the script just fine. I can demonstrate this with a minimal test case (using read-eval in an uninteresting way, just making the compiler barf by not having applied eval-when to enable it): $ cat t0 #!/usr/bin/guile -s !# (fluid-set! read-eval? #t) (display #."hello world") (newline) $ guile-1.8 -s t0 hello world $ guile-2.0 -s t0 ;;; note: auto-compilation is enabled, set GUILE_AUTO_COMPILE=0 ;;; or pass the --no-auto-compile argument to disable. ;;; compiling /home/zefram/usr/guile/t0 ;;; WARNING: compilation of /home/zefram/usr/guile/t0 failed: ;;; ERROR: #. read expansion found and read-eval? is #f. hello world $ I can turn off the auto-compilation from within the script by using the --no-auto-compile option, but that breaks compatibility to 1.8: $ cat t1 #!/usr/bin/guile \ --no-auto-compile -s !# (fluid-set! read-eval? #t) (display #."hello world") (newline) $ guile-2.0 '\' t1 hello world $ guile-1.8 '\' t1 guile-1.8: Unrecognized switch `--no-auto-compile' Usage: guile-1.8 OPTION ... Evaluate Scheme code, interactively or from a script. ... Aside from the portability concern, turning off auto-compilation doesn't actually fix the problem. If a compiled version has previously been cached for the filename of a script being run, guile will consider using the cached version even if --no-auto-compile was supplied: the switch only controls the attempt to compile for the cache. If the cached compilation is up to date then it is used silently, which is OK. But if it's out of date, because the cache was for a different script that previously existed under the same name, then guile emits a banner saying that it's out of date (implying that the cached compilation is therefore not being used). So the script's visible behaviour is defiled even if it applies the option. Observe what happens to the second script in this sequence: $ echo '(display "hello world\n")' >t10 $ guile-2.0 t10 ;;; note: auto-compilation is enabled, set GUILE_AUTO_COMPILE=0 ;;; or pass the --no-auto-compile argument to disable. ;;; compiling /home/zefram/usr/guile/t10 ;;; compiled /home/zefram/.cache/guile/ccache/2.0-LE-8-2.0/home/zefram/usr/guile/t10.go hello world $ echo '(display "goodbye world\n")' >t10 $ guile-2.0 --no-auto-compile t10 ;;; note: source file /home/zefram/usr/guile/t10 ;;; newer than compiled /home/zefram/.cache/guile/ccache/2.0-LE-8-2.0/home/zefram/usr/guile/t10.go goodbye world I have, however, come up with a truly ugly workaround. The meta option system can be used to introduce a -c option that explicitly loads the script file via primitive-eval, which does not attempt compilation. (Nor does it look at the compilation cache, so this even avoids the problem that --no-auto-compile runs into.) Running the script this way yields a different command line (visible through (program-arguments)) from that which arrives when the script is run via -s, so if the script is to process its command line, for robustness it must pay attention to which way it was invoked. All together, this looks like: $ cat t11 #!/usr/bin/guile \ -c (begin\ \ \ \ (define\ arg-hack\ #t)\ \ \ \ (primitive-load\ (cadr\ (program-arguments)))) !# (define argv (if (false-if-exception arg-hack) (cdr (program-arguments)) (program-arguments))) (write argv) (newline) $ guile-1.6 '\' t11 a b c ("t11" "a" "b" "c") $ guile-1.6 -s t11 a b c ("t11" "a" "b" "c") $ guile-1.8 '\' t11 a b c ("t11" "a" "b" "c") $ guile-1.8 -s t11 a b c ("t11" "a" "b" "c") $ guile-2.0 '\' t11 a b c ("t11" "a" "b" "c") $ guile-2.0 -s t11 a b c ;;; note: auto-compilation is enabled, set GUILE_AUTO_COMPILE=0 ;;; or pass the --no-auto-compile argument to disable. ;;; compiling /home/zefram/usr/guile/t11 ;;; /home/zefram/usr/guile/t11:7:6: warning: possibly unbound variable `arg-hack' ;;; compiled /home/zefram/.cache/guile/ccache/2.0-LE-8-2.0/home/zefram/usr/guile/t11.go ("t11" "a" "b" "c") $ guile-2.0 -s t11 a b c ("t11" "a" "b" "c") I'm not comfortable with this as a workaround. It smells fragile. Also note that though this does avoid the banner appearing for #!-based executions, it's not muffling the banner per se but actually preventing compilation. While for some programs it's desirable to prevent compilation per se (because of the compiler's limitations), there are plenty of programs that would like to be compiled and only want to muffle the banner. Losing the efficiency of compilation is potentially a high price to pay for clean output. Guile should not be emitting this banner by default. It's really not acceptable to damage the visible behaviour of a program that worked fine on older guile versions. It also, for this auto-compilation to serve as the invisible optimising cache as which it's intended, ought to keep quiet about compilation failure: the fallback to interpreting the script should be silent. Debian incarnation of this bug report: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=734009 -zefram