Ok, test complete.
On the easiest difficulty level, I was able to kill one of the artillery
conclusively. It took a pair of guided missiles (I stand corrected - they
did hit), and awarded 160 points (the standard amount for that difficulty).
Cruise missiles not tested, since I was at point blank range.
The kill count was *not* incremented, and I couldn't find any other
artillery in the level (though that doesn't mean they weren't there - the
things seem to teleport randomly).
In terms of real game strategy, I'd recommend just enduring their attacks as
best you can. Fighting them isn't a seriously viable option on most
difficulties unless you cheat.
--------------------------------------------------
From: "john via Groups.Io" <[email protected]>
Sent: Sunday, June 16, 2019 11:08 AM
To: <[email protected]>
Subject: Re: [blind-gamers] help needed with GMA Tank Commander
In my experience, missiles have actually been incapable of hitting that
artillery (they just fly over it). The only way I've found that may
possibly kill one (there's no real way to tell if it's dead beyond points
in arcade mode, and since we don't know how many there are, no way to tell
if you got them all) is to hammer it with shells and machinegun fire
(standard shells can land on the gun if you set the range carefully). Even
on the easiest difficulty, "killing" a single gun can take dozens of
shells on target. After hitting send here I'll fire up the game and really
run some tests, and post back with my results.
All this said, in a practical sense, your best bet is to defend against it
as best you can, and hope it doesn't kill your friendly tanks before you
can make it out of the area.
--------------------------------------------------
From: "Phil Vlasak" <[email protected]>
Sent: Sunday, June 16, 2019 9:49 AM
To: <[email protected]>
Subject: Re: [blind-gamers] help needed with GMA Tank Commander
the moving artillery on that level can be attacked or defended against in
two ways.
spoiler
space.
The moving artillery does not stand still but moves back and forth, so
firing at it will likely miss.
I stock up on cruise missiles, which will destroy tanks and moving
artillery in a larger radius, then fire one to the left then to the right
of the location the moving artillery last fired. .
Meanwhile I turn on the smoke for defensive purposes.
On 6/16/2019 8:19 AM, john wrote:
That artillery is definitely the single worst part of the game. It
cannot to my knowledge be truly destroyed, even if you hammer on it for
an extended period (i.e: don't bother trying).
General strategy is (if you don't want spoilers stop here):
When entering the sector, approach the first row of woods. For all
troops, use your machine gun (shells are both overkill and difficult to
aim). The troops are in groups of four or five, so if you hit one, fire
a few more times until you hear them stop dying.
Once you clear out the first several batches of them, you can either
enter the first row of woods and use them as cover to clean the second,
or just drive down the road towards the bridges eliminating troops as
they show up.
Somewhat confusingly, the second bridge is the left hand one.
Good luck!
--------------------------------------------------
From: "lori duncan" <[email protected]>
Sent: Sunday, June 16, 2019 3:39 AM
To: <[email protected]>
Subject: [blind-gamers] help needed with GMA Tank Commander
Hi I was wondering if anyone could please give me some tips on how to
pass the first part of sector 5 of GTC, the part before the bridge? I
accidentally destroyed one of the bridges and went over what I thought
was the other bridge, but fell through it, so I must have tried to
cross the broken one.
Where I'm struggling is with the artillary, as when I'm trying to kill
the snipers hiding in the woods I'm finding it hard switching quickly
between the intercepters and the shells or my machine gunn fast enough,
and sometimes it's almost as though the game freezes while the
artillary's misile is in mid air, so it's not giving me a lot of time
to shoot back or fire my intercepter. Is there a way to turn off that
mobile thing, or enable training mode so he stays in 1 place until I'm
used to the sector layout?
Does anyone have the invisability cheat code? I don't usually like
cheating, but it'd be handy to be invisible while taking stock of my
surroundings.
Thanks from Lori.
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