Hi,
With the number of wannabee developers we have who release applications that might be better described as toys rather than games, I can certainly understand your frustrations. On the other hand, it is that sort of comment that cause the genuine developers to want to turn that around and say "get lost back at ya". Just because we have a few loose knots doesn't mean we should tar all new developers with the same brush. They've announced their presence, and to me that suggests confidence. It may well be that they don't yet have a website, for the simple reason there's nothing to put up at the moment.
Personally, I'm looking forward to see what these guys have in store for us.
Remember guys. game development costs a lot of time, energy, patience, and money. First you have to design the game. Figure out what sounds and music you'll need. Figure out if you want human actors/narration. Try and obtain those materials (which, believe you me, if they're new and have no previous ground to work from, will cost an arm and a leg, likely meaning a lot of time will be spent saving up). Possibly program the game engine, and then the mechanics for that specific game. If the name of the enterprise is simply an alias for a single person, that could further complicate the situation. They may have a family, a daytime job, health problems, you just don't know the background. Whatever the situation, unless you have a dedicated team, making audio games is a tricky endeavour which requires a lot of planning and budgeting. It took me two months just to develop a simple arcade game like River Raiders, and believe it or not, most of that time was spent with recording acting/narration sessions and editing the best takes, and putting appropriate effects on the finished material. And when I look back on it now, the only thing I'm really proud of with River Raiders is the water environment layering. Oh, and of course the successful eradication of the ridiculous irrational terror of the Meewah sound that I somehow acquired during childhood...Yes folks. You now know where meewah came from!
Cheers,
Damien.

On 11/09/2018 08:32 AM, Lisa Hayes wrote:
no Charles they did not.  no web site either bugger them.

*From:*[email protected] [mailto:[email protected]] *On Behalf Of *Charles Rivard
*Sent:* Tuesday, September 11, 2018 9:10 AM
*To:* [email protected]
*Subject:* Re: [blind-gamers] a new developer Ebon sky studios

Did the developer give where suggestions should be sent, or did I miss something?


If you think you're finished, you! really! are! finished!!

*From:* Devin Prater <mailto:[email protected]>

*Sent:* Monday, September 10, 2018 2:51 PM

*To:* [email protected] <mailto:[email protected]>

*Subject:* Re: [blind-gamers] a new developer Ebon sky studios

I'd like an RPG with more choice of how the game progresses, and more tactics in battle than just spamming the enemy with spells and falling asleep on the enter key, lol.

Devin Prater

Assistive Technology Instructor certified by World Services for the Blind

JAWS certified


On Sep 10, 2018, at 2:18 PM, lori duncan <[email protected] <mailto:[email protected]>> wrote:

    One like Toom hunter, only you get to smash giant wasps with a huge
    choice of weapons including a chainsaw and a flame thrower!  Maybe
    an astech temple style game where you have to run through tunnels
    looking for treasure?

     From Lori.

    On 10/09/2018 18:25, Darren Harris via Groups.Io wrote:

        Hi,

        Myself apart from the likes of swamp when I could see I liked
        games like elite and such titles. We haven’t got anything in
        that genre at all so it would be really nice to see it tackled.

        *From:*[email protected] <mailto:[email protected]>
        mailto:[email protected] *On Behalf Of *Ebon sky studios
        *Sent:* 10 September 2018 15:38
        *To:* [email protected] <mailto:[email protected]>
        *Subject:* [blind-gamers] a new developer Ebon sky studios

        Hello all,

        Following a recent post on this mailing list, asking where all
        of the audio game developers have gone off to, we thought this
        would be a great opportunity to introduce  Ebon sky studios. We
        are a new audio games development team whose goal is to create
        immersive role-playing games for the blind community. Our focus,
        here at Ebon Sky Studios, is to tell immersive stories, combined
        with exploration and solid battle mechanics.

        We have been working on a set of game development tools over the
        past two years  and are starting production  on our first audio
        game title: Crimson Eclipse.

        The Ebon Sky Studios team are very interested in what you, the
        community, might have to say on the subjects of storytelling and
        game play. We look forward to having a long and fruitful
        relationship with all of you. Questions/comments/suggestions can
        be sent to us at: [email protected]
        <mailto:[email protected]>

        Sincerely,

        The Ebon Sky Studios team



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