Hello Everyone, Considering the open source aspect and freedom Gitea is more free than Gitlab.
Considering the features, this comparison, by Gitea, could help https://docs.gitea.io/en-us/comparison/ From my experience managing both (opinionated): - Gitea is more free, versatile, responsive and lightweight. - Gitlab is more mature with some more visible features. Sincerely, Walid Shouman On Fri, Jun 4, 2021 at 7:11 PM Aaron Carlisle via Bf-committers <bf-committers@blender.org> wrote: > > I did a little bit of digging into GitLab and found out that they have a > special program for open source projects [1]. > This gives access to their "Ultimate" tier for free and looks like > something we should look into. > Part of the program also includes migration support which will be > beneficial as well. > > A couple of requirements are needed to be eligible, including participating > in joint events/marketing [2]. > They do not go into any details about what this means which means we will > want to reach out to them > for clarification and decided if this is something the Blender Foundation > would like to support. > > 1. https://about.gitlab.com/solutions/open-source/ > 2. https://about.gitlab.com/solutions/open-source/partners/ > > On Fri, Jun 4, 2021 at 8:20 AM Bastien Montagne via Bf-committers < > bf-committers@blender.org> wrote: > > > FYI, here is the (exhaustive and extensive) list of gitlab features, > > with their support in free/premium/ultimate plans: > > > > https://about.gitlab.com/features/ > > > > On 6/4/21 10:15 AM, Dalai Felinto via Bf-committers wrote: > > > Hi Sebastian, > > > > > > Which features you are referring to? CI/CD? > > > > > > Thanks, > > > -Dalai- > > > -------------------------------------------------------------------- > > > Dalai Felinto - da...@blender.org - www.blender.org > > > Blender Development Coordinator > > > Buikslotermeerplein 161, 1025 ET Amsterdam, the Netherlands > > > > > > > > > Op do 3 jun. 2021 om 18:43 schreef Sebastian Parborg via Bf-committers < > > > bf-committers@blender.org>: > > > > > >> Just to keep everyone up to speed: > > >> > > >> We talked a bit more on blender.chat and currently we are a bit > > sceptical > > >> if we should go with gitlab as we might want to use some of its premium > > >> features. Those are not part of the open source core, so that means > > >> those are not free and open source software. > > >> > > >> Therefore we are still going to evaluate other alternatives as well and > > >> see which one gives us as much freedom and features as possible. > > >> > > >> Regards, > > >> Sebastian Parborg > > >> > > >> On Thu, Jun 03, 2021 at 11:26:35AM +0200, Ton Roosendaal via > > Bf-committers > > >> wrote: > > >>> Hi everyone, > > >>> > > >>> I regularly have discussions with people around me about our > > >>> infrastructure. For as long Blender has been open source, almost 20 > > >>> years, I've always pushed for the highest level of independence from > > >>> external service providers, specifically when it comes to our core > > >>> activities. > > >>> > > >>> That comes at a price though. I'm aware of the great set of tools that > > >>> are being offered by Github nowadays. They make a good product. But I > > >>> also see how such services take away essential freedoms from > > developers. > > >>> If your activities becomes cloud based (compiling, testing, debugging, > > >>> deploying) you allow a lot of control over your project by a third > > party. > > >>> > > >>> This doesn't make Github bad by itself, please use it if you wish. It > > >>> just means (for us) to keep the focus on our mission - which is to > > >>> further the freedom for everyone to make and use open source 3D > > >>> technology. That freedom applies to artists as well as developers. Or > > >>> said differently; > > >>> > > >>> - everyone should have the freedom to develop Blender and participate > > in > > >>> blender.org projects. > > >>> > > >>> From the information I have, Gitlab seems to offer exactly what we > > need > > >>> for Blender to remain independent, keep up with the latest trends for > > >>> engineering and to offer this to an online community with a free/open > > >>> source license. > > >>> > > >>> I look forward to a further investigation of this topic. Meanwhile I > > can > > >>> reach out to Gitlab to check on what support they're willing to offer > > to > > >> us. > > >>> Thanks, > > >>> > > >>> -Ton- > > >>> > > >>> ---------------------------------------------------------------------- > > >>> Ton Roosendaal - t...@blender.org - www.blender.org > > >>> Chairman Blender Foundation, CEO Blender Institute / Studio > > >>> Buikslotermeerplein 161, 1025 ET Amsterdam, the Netherlands > > >>> > > >>> > > >>> On 31/05/2021 18:26, Sergey Sharybin via Bf-committers wrote: > > >>>> Hi, > > >>>> > > >>>> Just wanted to let everyone know that today Phacility announced that > > >>>> development of Phabricator is phasing out [1] [2]. > > >>>> > > >>>> This does not affect the Blender project immediately, but we need to > > >> find a > > >>>> solution to the situation (be it a fork of Phabricator, or be it a > > >>>> migration to some other platform). There is no plan of action yet, it > > >> will > > >>>> be looked into in the coming time. We will keep you posted with > > >> updates on > > >>>> the topic. > > >>>> > > >>>> Would like to mention that Sebastian Parborg together with Dalai are > > >>>> working on a plan of action. At some point we'll share it with Blender > > >>>> developers, triagers, and the community. So don't be surprised :) > > >>>> > > >>>> [1] > > >>>> > > >> > > https://admin.phacility.com/phame/post/view/11/phacility_is_winding_down_operations/ > > >>>> [2] https://secure.phabricator.com/ > > >>>> > > >>>> Best regards, > > >>>> - Sergey - > > >>>> -------------------------------------------------------------------- > > >>>> Sergey Sharybin - ser...@blender.org - www.blender.org > > >>>> Principal Software Engineer, Blender > > >>>> Buikslotermeerplein 161, 1025 ET Amsterdam, the Netherlands > > >>>> _______________________________________________ > > >>>> Bf-committers mailing list > > >>>> Bf-committers@blender.org > > >>>> https://lists.blender.org/mailman/listinfo/bf-committers > > >>> _______________________________________________ > > >>> Bf-committers mailing list > > >>> Bf-committers@blender.org > > >>> https://lists.blender.org/mailman/listinfo/bf-committers > > >> _______________________________________________ > > >> Bf-committers mailing list > > >> Bf-committers@blender.org > > >> https://lists.blender.org/mailman/listinfo/bf-committers > > >> > > > _______________________________________________ > > > Bf-committers mailing list > > > Bf-committers@blender.org > > > https://lists.blender.org/mailman/listinfo/bf-committers > > _______________________________________________ > > Bf-committers mailing list > > Bf-committers@blender.org > > https://lists.blender.org/mailman/listinfo/bf-committers > > > > > -- > Aaron Carlisle > > Project administrator for the Blender 3D Documentation Project > Email: carlisle....@gmail.com > Website: https://blendify.github.io > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > https://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list Bf-committers@blender.org List details, subscription details or unsubscribe: https://lists.blender.org/mailman/listinfo/bf-committers