Hi Nathan,

First let me say that this was poorly communicated on my end. I will try to clarify now.

The meetings were not effective as they used to be a few years ago. One of the main purposes of the meetings was to review and agree on development and design proposals. This was a good moment to engage in real-time with everyone involved in Blender development, especially across time-zones. The last meetings have seen very low attendance and interaction, making the presence of most attendees felt like a formality.

I see this as a reflection of much Blender has grown recently. Dealing with the growth of the Blender project while keeping it welcoming and accessible is an important challenge, and active efforts are being carried out in that regard.

While for time being the general meeting is put on hold, all the other activities carry on as usual. The chat channels, this mailing list, they are all open, public and more active than ever. All the contributors are encouraged to share their roadmaps. The modules are always open to new contributors.

What we expect next is two things: First, module teams are to organize themselves more independently. They can decide on how often and how to carry their public meetings. This is happening weekly already for the animation and other modules. I would like this to be implemented for other modules as well.

Another thing is, at some moment (I don't know when yet) I would like we to have a regular meeting with all the modules where we can schedule release targets, assign bigger projects and find out topics related to planning Blender as a general. For this, monthly is probably enough. But feedback in the format and frequency is welcome.

Besides, this week Ton will share a post about modules and roles that will help draw a picture of how all the modules related with the development of Blender.

And as always, informal communication keeps happening on #blender-coders. I hope this helps clarifying the situation,

-Dalai-
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Dalai Felinto - da...@blender.org - www.blender.org
Blender Development Coordinator
Buikslotermeerplein 161, 1025 ET Amsterdam, the Netherlands

On 10-02-2021 23:41, Nathan Vegdahl via Bf-committers wrote:
Hi Dalai,

I talked a bit with Ray over chat to try to clear some things out. The main
issue seemed to be the "how" this change happened/was decided/was
communicated, not so much the change itself. I will keep that in mind for
the next disrupted change.
It's great that you were able to talk to Ray directly.  However, I was also 
confused by the decision, as I suspect were many people who remained silent 
simply because Ray had already expressed their confusion and desire for 
clarification.

Would you mind sending another email to this thread with the rationale/goal of 
this change, so that it is visible to everyone following this thread?

(To clarify: I don't mean this as a challenge to the decision itself.  I trust 
you and the rest of the Blender team.  Just some transparency would be 
appreciated, is all.)

--Nathan

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