> Maybe. And people always have the option of playing a sound via pulseaudio > directly, or with libcanberra. > > I would however argue that 99% of the time, if you want an audio > *notification*, you probably want a messaging menu item, *AND* a notify-osd > notification too. > > Like notify-osd bubbles, audio notifications are by definition "ethereal", > and disappear as soon as they're gone. If something happened that's so > important that we need a sound to tell the user... there should probably be > an indication of what happened that's there until they dismiss it (ie, the > messaging menu). This is especially true if you're playing audio > notifications while the user is away from the computer, and then comes back.
Attaching a sound hint to notifications is in notify-osd's specification (and the desktop notifications spec). I put a patch implementing the feature here: https://bugs.edge.launchpad.net/notify-osd/+bug/549900 As for tying together libnotify and the message indicator under Yet Another library, I'm pretty worried about that idea. It would split us further from upstreams (in a wacky, tangled way), increasing the significant load of patches being applied and maintained within Ubuntu. The notifications spec (as in libnotify) is pretty expressive, and I get the feeling that it's completely wrong that all the implementations use a single trick for presentation (a bubble), leaving other methods of presenting that same information to other specifications entirely. It's like buying an assault vehicle to get the groceries. Dylan _______________________________________________ Mailing list: https://launchpad.net/~ayatana Post to : ayatana@lists.launchpad.net Unsubscribe : https://launchpad.net/~ayatana More help : https://help.launchpad.net/ListHelp