Ah, ok... I will test it, thanks! :) On 24 Dez., 17:05, Leigh McRae <leigh.mc...@lonedwarfgames.com> wrote: > Both 320 and 200 aren't powers of two. Your maybe confusing it with > being divisible by two. Power of 2 textures are 1, 2, 4, 8, 16, 32, 64, > 128, 256, 512 etc > > This could be the problem but since I never use non-power-of-two > textures I can't be 100% sure.
-- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en