Ah, ok... I will test it, thanks! :)

On 24 Dez., 17:05, Leigh McRae <leigh.mc...@lonedwarfgames.com> wrote:
> Both 320 and 200 aren't powers of two.  Your maybe confusing it with
> being divisible by two.  Power of 2 textures are 1, 2, 4, 8, 16, 32, 64,
> 128, 256, 512 etc
>
> This could be the problem but since I never use non-power-of-two
> textures I can't be 100% sure.

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