On Mar 15, 11:36 am, alan <a...@birtles.org.uk> wrote: > have you tried the draw texture extension?
Tested it already, there is a GL_INVALID_ENUM error on using glTexParameteriv with GL22Ext.GL_TEXTURE_CROP_RECT_OES. I'd say the extension doesn't exist in GLES20 context. Are there maybe some other possible problems? Or is it possible that the GLES20 context has "worse" performance on android than GL11 context? -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en