Thanks. The more I think about It, I don't think it will effect my game at all a good game is a good game. On Dec 20, 2010 4:36 AM, "Yahel" <kaye...@gmail.com> wrote: > That's a bummer but : > > - Your competitor seems to be here for a long time, how come you > didn't check before investing monthes ? > - No one knows that your physics is better, no one really compares, > you download a game, you play it > - Your app doesn't show on the market on my nexus one from France. The > other app does > - There's room for everyone, if your game is addictive enough people > will play it > - Be happy, the other apps has evangelized players to that kind of > game, they'll know what to expect and your download rate will be > better > - You know have an incentive to make your game even better, > competition is always a good thing > - I guess your talking about graphism when you say "profesionnal", > then just find a friend, or a friend of a friend who can draw better > than you and go for a fun but less polish style. There's a couple of > game you can find that looks like they are drawn on a page with a > pencil for exemple. > > Bottom line : Competition is always good and there's room for > everyone, it's not because they downloaded your competitor that they > won't download yours(quite the contratry actually)...If yours is > better people will notice > > Good luck. > > Yahel > > On Dec 20, 8:22 am, brian purgert <brianpurge...@gmail.com> wrote: >> So yesterday I,m looking around on the app market and I noticed that there >> is a game very similer to the game I've been working on for months now, so >> now im pretty bummed out I thought I would be the first to bring this type >> of game out for android but Im not. >> The game that is similar to mine is mxmoto, its a pretty good game but the >> physics aren't anywhere as good as mine, for instance you can beat any level >> if you hold your phone straight, and its much to sensative for the average >> user... well the thing is I can't make my game look professional like. What >> do you guys think I should do. My game is called doodle bike btw and its >> similar but there is more physics like spinning objects and gravity changes. > > -- > You received this message because you are subscribed to the Google > Groups "Android Developers" group. > To post to this group, send email to android-developers@googlegroups.com > To unsubscribe from this group, send email to > android-developers+unsubscr...@googlegroups.com<android-developers%2bunsubscr...@googlegroups.com> > For more options, visit this group at > http://groups.google.com/group/android-developers?hl=en
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