thank you. guess i will have to detect the screen size in the program and pop some warning.
On Nov 15, 12:38 pm, Mark Murphy <mmur...@commonsware.com> wrote: > On Mon, Nov 15, 2010 at 3:34 PM, billconan <billco...@gmail.com> wrote: > > I'm working on a game application and because the testing phones i use > > have 800*480 and 854*480 resolutions, I created my game assets based > > on 800*480 resolutions. supporting low resolution will result in > > changing lots of my code. and the game experience on low resolution > > screens will be bad. > > > therefore I want to force the screen resolution of the phones that can > > run my application to be at least 800*480, otherwise installation and > > searching are forbidden by the market. I have heard of someway to do > > this by setting the AndroidManifest.xml > > > I checked the document about <supports-screens>, but it seems that > > both 480*320 and 800*480 screens are considered as normalScreens. I > > cannot let my application to support 800*480 and higher screen only. > > > Do you know how to do this? > > What you want is not possible, AFAIK. You can restrict the Market > based on physical screen size, but not some arbitrary pixel > resolution. > > -- > Mark Murphy (a Commons > Guy)http://commonsware.com|http://github.com/commonsguyhttp://commonsware.com/blog|http://twitter.com/commonsguy > > Warescription: Three Android Books, Plus Updates, One Low Price! -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en