On Mon, Nov 15, 2010 at 3:34 PM, billconan <billco...@gmail.com> wrote: > I'm working on a game application and because the testing phones i use > have 800*480 and 854*480 resolutions, I created my game assets based > on 800*480 resolutions. supporting low resolution will result in > changing lots of my code. and the game experience on low resolution > screens will be bad. > > therefore I want to force the screen resolution of the phones that can > run my application to be at least 800*480, otherwise installation and > searching are forbidden by the market. I have heard of someway to do > this by setting the AndroidManifest.xml > > I checked the document about <supports-screens>, but it seems that > both 480*320 and 800*480 screens are considered as normalScreens. I > cannot let my application to support 800*480 and higher screen only. > > Do you know how to do this?
What you want is not possible, AFAIK. You can restrict the Market based on physical screen size, but not some arbitrary pixel resolution. -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy Warescription: Three Android Books, Plus Updates, One Low Price! -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en