Well, do they do RTP over UDP or TCP? TCP worked easily on my stock G1, but similar UDP code did not. Granted I didn't try very long because the way I'm using it, I can easily switch to UDP when/if I get it to work. I'd be interested in a proper UDP solution.
> meanwhile, servers requiring *persistent tcp connections* may have > scalability issue. Hmm, probably, because of the file descriptor limit or memory limit? Other than that, you'll have scaling issues using a single machine regardless. On Thu, Jul 1, 2010 at 5:52 PM, HeHe <cnm...@gmail.com> wrote: > if the statement "I concluded that this is not allowed when using a > non LAN connection." were true, all RTP apps would fail on 3G > networks. but most if not all of them seem working well. > > meanwhile, servers requiring *persistent tcp connections* may have > scalability issue. > > On Jul 1, 3:18 pm, Miguel Morales <therevolti...@gmail.com> wrote: >> I was never able to receive udp packets from my server onto my phone >> that's connected a 3G network. >> I concluded that this is not allowed when using a non LAN connection. >> Phone to phone TCP works from what I've heard, but frankly I don't see >> the advantages unless your game REALLY needs it. >> >> What works for me is of course having all players communicate via a >> common server and try to have the latency as low as possible. >> >> There was a thread about this where I gave my two cents and >> experience. I use a combination of perl, erlang/rabbitmq, and java. >> You can find the thread >> here:http://groups.google.com/group/android-developers/browse_thread/threa...http://groups.google.com/group/android-developers/browse_thread/threa... >> >> Miguel. >> >> >> >> >> >> On Thu, Jul 1, 2010 at 9:40 AM, HeHe <cnm...@gmail.com> wrote: >> > i would suggest that you try udp with your app because, against the >> > same well-designed nat, often a very good tcp "hole punch" technique >> > has a much higher failure rate than a fair udp one. >> >> > On Jul 1, 8:44 am, WuffIT Tech <wuffi...@gmail.com> wrote: >> >> I understand that the IP is subject to change but that is not my >> >> concern. If a connection is dropped, I can always send the other >> >> phone my IP address and reconnect. I have come to the conclusion that >> >> there is not a way to do this without actually using a third party >> >> server. My question now is how should I implement this server. Any >> >> good server examples out there that is similar to what I need? My >> >> overall objective is to have a server that will route a message from >> >> one phone to another like an IM program. >> >> >> On Jun 15, 5:47 am, Matthew Powers <mtpow...@gmail.com> wrote: >> >> >> > I would worry about your IP address changing as you move in and out of >> >> > different networks, your IP address is not constant >> >> >> > On Thu, Jun 10, 2010 at 2:40 PM, WuffIT Tech <wuffi...@gmail.com> wrote: >> >> > > Hi, >> >> >> > > I am new to this forum and I would like to throw out this question and >> >> > > hopefully someone can point me in the right direction. I am developing >> >> > > an Android application and I would like to setup a tcp/ip type of >> >> > > connection between two Android phones using the 3G/Edge network. My >> >> > > test version will establish a connection if I have both phones on a >> >> > > lan using wifi but when I use T-Mobile's network a connection is not >> >> > > established. Could this issue be a port or ip address? Thanks in >> >> > > advance. >> >> >> > > -- >> >> > > You received this message because you are subscribed to the Google >> >> > > Groups "Android Developers" group. >> >> > > To post to this group, send email to >> >> > > android-developers@googlegroups.com >> >> > > To unsubscribe from this group, send email to >> >> > > android-developers+unsubscr...@googlegroups.com<android-developers%2Bunsubs >> >> > > cr...@googlegroups.com> >> >> > > For more options, visit this group at >> >> > >http://groups.google.com/group/android-developers?hl=en >> >> > -- >> > You received this message because you are subscribed to the Google >> > Groups "Android Developers" group. >> > To post to this group, send email to android-developers@googlegroups.com >> > To unsubscribe from this group, send email to >> > android-developers+unsubscr...@googlegroups.com >> > For more options, visit this group at >> >http://groups.google.com/group/android-developers?hl=en >> >> --http://developingthedream.blogspot.com/,http://diastrofunk.com,http://www.youtube.com/user/revoltingx, >> ~Isaiah 55:8-9 > > -- > You received this message because you are subscribed to the Google > Groups "Android Developers" group. > To post to this group, send email to android-developers@googlegroups.com > To unsubscribe from this group, send email to > android-developers+unsubscr...@googlegroups.com > For more options, visit this group at > http://groups.google.com/group/android-developers?hl=en -- http://developingthedream.blogspot.com/, http://diastrofunk.com, http://www.youtube.com/user/revoltingx, ~Isaiah 55:8-9 -- You received this message because you are subscribed to the Google Groups "Android Developers" group. 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