On 3/15/25 01:18, Bert Karwatzki wrote: > Am Samstag, dem 15.03.2025 um 00:34 +1100 schrieb Balbir Singh: >> On 3/14/25 17:14, Balbir Singh wrote: >>> On 3/14/25 09:22, Bert Karwatzki wrote: >>>> Am Freitag, dem 14.03.2025 um 08:54 +1100 schrieb Balbir Singh: >>>>> On 3/14/25 05:12, Bert Karwatzki wrote: >>>>>> Am Donnerstag, dem 13.03.2025 um 22:47 +1100 schrieb Balbir Singh: >>>>>>> >>>>>>> >>>>>>> Anyway, I think the nokaslr result is interesting, it seems like with >>>>>>> nokaslr >>>>>>> even the older kernels have problems with the game >>>>>>> >>>>>>> Could you confirm if with nokaslr >>>>>>> >>>>>> Now I've tested kernel 6.8.12 with nokaslr >>>>>> >>>>>>> 1. Only one single game stellaris is not working? >>>>>>> 2. The entire laptop does not work? >>>>>>> 3. Laptop works and other games work? Just one game is not working as >>>>>> expected? >>>>>> >>>>>> >>>>>> Stellaris is showing the input lag and the entire graphical user >>>>>> interface shows >>>>>> the same input lag as long as stellaris is running. >>>>>> Civilization 6 shows the same input lag as stellaris, probably even >>>>>> worse. >>>>>> Magic the Gathering: Arena (with wine) works normally. >>>>>> Valheim also works normally. >>>>>> Crusader Kings 2 works normally >>>>>> Rogue Heroes: Ruins of Tasos (a Zelda lookalike) works normally. >>>>>> Baldur's Gate I & II and Icewind Dale work normally. >>>>>> >>>>>> Also the input lag is only in the GUI, if I switch to a text console >>>>>> (ctrl + alt >>>>>> + Fn), input works normally even while the affected games are running. >>>>>> >>>>>> Games aside everything else (e.g. compiling kernels) seems to work with >>>>>> nokaslr. >>>>>> >>>>> >>>>> Would it be fair to assume that anything Xorg/Wayland is working fine >>>>> when the game is not running, even with nokaslr? >>>>> >>>> Yes, Xorg (I'm normally using xfce4 as desktop) works fine. I also tested >>>> with >>>> gnome using Xwayland, here the buggy behaviour also exists, with the >>>> addtion >>>> that mouse position is off, i.e. to click a button in the game you have to >>>> click >>>> somewhat above it. >>> >>> So the issue is narrowed down to just the games you've mentioned with >>> nokaslr/patch? >>> >>>> >>>>> +amd-gfx@lists.freedesktop.org to see if there are known issues with >>>>> nokaslr and the games you mentioned. >>>>> >>>>> >>>>> Balbir Singh >>>>> >>>>> PS: I came across an interesting link >>>>> https://www.alex-ionescu.com/behind-windows-x64s-44-bit-memory-addressing-limit/ >>>>> >>>>> I think SLIST_HEADER is used by wine as well for user space and I am not >>>>> sure >>>>> if in this situation the game is hitting this scenario, but surprisingly >>>>> the other >>>>> games are not. This is assuming the game uses wine. I am not sure it's >>>>> related, >>>>> but the 44 bits caught my attention. >>>> >>>> Stellaris is a native linux game (x86_64), the one game (MTGA) I tested >>>> with >>>> wine worked fine. >>>> >>> >>> Thanks for the update! I wonder if there are any game logs. If you can look >>> for any >>> warnings/errors it might be interesting to see where the difference is >>> coming from? >>> >> >> In addition to the above, does radeontop give you any info about what might >> be >> going on? I am also curious if > > This got me to test stellaris and Civ6 using the discrete Graphics card: > 03:00.0 Display controller: Advanced Micro Devices, Inc. [AMD/ATI] Navi 23 > [Radeon RX 6600/6600 XT/6600M] (rev c3) > (with DRI_PRIME=1) and here the problems do not occur. > > This is the CPU-builtin GPU, which I normally use to play stellaris as > graphics > aren't very demanding, here the problems occur when using nokaslr > 08:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] > Cezanne [Radeon Vega Series / Radeon Vega Mobile Series] (rev c5) >
Aaah.. this is strange, because the only movement in iomem was for the discrete GPU >From your eariler message fee00000-fee00fff : pnp 00:04 ff000000-ffffffff : pnp 00:04 100000000-fee2fffff : System RAM - 3a7e00000-3a89d2f56 : Kernel code - 3a8a00000-3a8e31fff : Kernel rodata - 3a9000000-3a912a5ff : Kernel data - 3a969c000-3a97fffff : Kernel bss + d32200000-d32dd0f56 : Kernel code + d32e00000-d33231fff : Kernel rodata + d33400000-d3352a5ff : Kernel data + d33a9c000-d33bfffff : Kernel bss fee300000-100fffffff : Reserved 1010000000-ffffffffff : PCI Bus 0000:00 fc00000000-fe0fffffff : PCI Bus 0000:01 @@ -104,4 +104,4 @@ fe30300000-fe303fffff : 0000:04:00.0 fe30400000-fe30403fff : 0000:04:00.0 fe30404000-fe30404fff : 0000:04:00.0 -3ffe00000000-3fffffffffff : 0000:03:00.0 +afe00000000-affffffffff : 0000:03:00.0 I am hoping someone from amd-gfx to chime in with known issues of the driver and nokaslr or help debug further. Balbir Singh