----------------------------------------------------------- This is an automatically generated e-mail. To reply, visit: http://git.reviewboard.kde.org/r/103999/#review17840 -----------------------------------------------------------
I would like to see the code you are working on that has a need for this change. I still think that it should go directly in core. - Bart Cerneels On Aug. 19, 2012, 10:09 p.m., Ryan McCoskrie wrote: > > ----------------------------------------------------------- > This is an automatically generated e-mail. To reply, visit: > http://git.reviewboard.kde.org/r/103999/ > ----------------------------------------------------------- > > (Updated Aug. 19, 2012, 10:09 p.m.) > > > Review request for Amarok. > > > Description > ------- > > This is infrastructure for future patches of mine (specifically equalizer > scripting now that I am back on it). > The intention of this patch is to allow for the /playground directory to > compile code directly into the > Amarok binary. The benefit this has to the Amarok project is that stable > releases can include some experimental > featues that power users can opt into using. > > Changes made to this patch: > 0 Separated from a minor clean up of the playground > 0 Separated from my equalizer scripting code (How on Earth did I overlook > that?) > 0 Added a brief tutorial on compiling in playground code > 0 Now address all platforms, not just those using X11 > 0 Now intended for serious consideration of shipping. > > > Diffs > ----- > > CMakeLists.txt ebb8064 > playground/PLAYER_BINARY.txt PRE-CREATION > playground/src/CMakeLists.txt ed740ec > src/CMakeLists.txt 8596144 > > Diff: http://git.reviewboard.kde.org/r/103999/diff/ > > > Testing > ------- > > Checked that the code compiles with the playground option enabled. > Since there is no active code, this should be sufficiant. > > > Thanks, > > Ryan McCoskrie > >
_______________________________________________ Amarok-devel mailing list Amarok-devel@kde.org https://mail.kde.org/mailman/listinfo/amarok-devel