How do I run Quake3 at 22kHz?  I didn't see anything in the config section.

Thanks,
Eric Pierce
Ps. I haven't updated Alsa yet, but I'm currently running 0.9.6 (on SuSE 9.0)

--- "Prakash K. Cheemplavam" <[EMAIL PROTECTED]> wrote:
> Eric Pierce wrote:
> > I did some searching, and found the following 2 lines as a supposed fix:
> > echo "quake3.x86 0 0 direct" > /proc/asound/card0/pcm0p/oss
> > echo "quake3.x86 0 0 disable" > /proc/asound/card0/pcm0c/oss
> > 
> > This does give me sound at first, but the moment I begin a fight (when the
> 3D
> > acceleration engine kicks in), the game freezes (and it didn't freeze
> > previously w/o sound).
> > ALSA spits out this at me (on my kernel message terminal):
> > ALSA pcm_lib.c:61: BUG? (runtime->silence_filled <= runtime->buffer_size)
> > (called from c942dc86)
> 
> As a work-around, use latest alsa and set quake3 to 22kHz. This at least 
> works with intel8x0.
> 
> Prakash
> 
> 
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