Proto-Proposal: Scheduled actions
(AI = 2)
Create a rule titled "Scheduled Actions" with Power 2 and this text:
A player CAN pay a fee of N spendies (where N is an integer from 1
to 7, inclusive) to create a Scheduled Action, specifying a time
between 0 and N days in the future (the Trigger) and a body of
text (the Payload).
At a Scheduled Action's Trigger, it takes effect (its creator
performs actions as if e had published its Payload at that time),
then it is destroyed. Scheduled Actions take effect after any
actions performed at the same time by other means; multiple
Scheduled Actions with the same Trigger take effect in order of
creation.
Destroying or altering a Scheduled Action is secured.
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[ANSC H:GE]