Proto-Proposal: Scheduled actions
(AI = 2)

Create a rule titled "Scheduled Actions" with Power 2 and this text:

      A player CAN pay a fee of N spendies (where N is an integer from 1
      to 7, inclusive) to create a Scheduled Action, specifying a time
      between 0 and N days in the future (the Trigger) and a body of
      text (the Payload).

      At a Scheduled Action's Trigger, it takes effect (its creator
      performs actions as if e had published its Payload at that time),
      then it is destroyed. Scheduled Actions take effect after any
      actions performed at the same time by other means; multiple
      Scheduled Actions with the same Trigger take effect in order of
      creation.

      Destroying or altering a Scheduled Action is secured.

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[ANSC H:GE]

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