On Fri, May 19, 2023 at 5:28 PM Kerim Aydin via agora-discussion < agora-discussion@agoranomic.org> wrote:
> On Fri, May 19, 2023 at 5:51 AM Forest Sweeney via agora-discussion > <agora-discussion@agoranomic.org> wrote: > > > > > Let's give everyone a more equal chance to be relevant. > > > > > So right now, Officers' only reward is increased voting strength (I > believe), and the game is growing with lots of new players so > officers' work is getting harder. Yes, and as a (new) Officer, I'm aware of that. Fortunately, other offices have other advantages. The Tailor can arbitrarily hand out Gray Ribbons, the Assessor gets an exceptional first-move advantage on scamming new rules, the Arbitor can subtly but significantly mold the whole game itself through interpretation by fudging who gets which CfJ. Other offices get other similar advantages through their own special actions, some, like Ricemastor (which only tracks and has no special actions of its own), arguably gets none of that kind. But *even then*, they still get ribbon benefits as well (eg. Green, Emerald; which may not be attractive for the hyper-veterans, but they are still benefits which may motivate newer players and serve as 'payment' still, like myself). None of those things would change. > And of course, an influx of new > players *already* dilutes that strength. What do you have in mind to > compensate for their time & effort if you nerf their only benefit? > > -G. > It's curious that you'd take that position. But, no. I don't think that any player deserves ~4 times the voting strength of a newbie, regardless of the reason. I want other players to be able to play nomic, especially newbies, and they need a relevant amount of voting strength in order to do so. I want them to matter. With radiance and Stamps seemingly on their way out, I believe that your Officer salary problem is part of a larger problem of Agora overall needing a proper economy again, not a voting strength problem.