On 6/13/22 16:51, Forest Sweeney via agora-business wrote: > I submit the following proposal: > { > Title: Ministry of Vagabonds > Adoption Index: 1.0 > Author: 4st > Co-author(s): nix, Madrid, secretsnail9, Jason
As written, this proposal does nothing or something close to it. It would need to enact/amend rules to have lasting effect. > Ministry Location (or just Location) is a secured active player switch, > tracked by the Ministor in eir monthly report, > with possible values Ministry of Vagabonds (the default) and any Ministry. It does not seem like a good idea to have two completely separate groups both called Ministries. > An active player CAN Plan to Flip eir own Ministry Location, > specifying any valid value for eir Ministry Location, by announcement. > When the rules state that it's the wandering, > every active player's Ministry Location is set to the value e most > recently specified by Planning to Flip. If a player did not Plan to Flip > eir Ministry Location switch since the last wandering, it not Flipped. > > It's the wandering at the beginning of each month. Others may disagree with me on this, but I don't particularly like the phrasing of "It's the wandering", particularly the contraction. > A player is considered Freshly Ministrated when eir Location Flips. > A player is considered Reministrated when a wandering occurs and eir > Location is not flipped, and e is not Freshly Ministrated. > A player is considered Refreshedly Ministrated when e is Reministrated, > or if e is Freshly Ministrated. "Freshly Ministrated" and "Refreshedly Ministrated" with subtly different meanings seems rather confusing to me. Also, these statuses need to have an explicit time bound. > The following rules apply, with e referring to a player with that Location: "The following apply to each active player based on that player's Ministry Location:" > - Ministry of Victories: > If e is the only player with eir Location as the > Ministry of Victories, e CAN, once by announcement, win. If e > wins in this way, eir Location is Flipped to the Ministry of Vagabonds. > When e is Freshly Ministrated, e CAN, once by announcement, gain 10 > points. We've standardized on players not being able to win by announcement, but instead perform some other action by announcement, which results in them winning. This is due to regulated actions, iirc. > - Ministry of Minting: > When e is Refreshedly Ministrated, e CAN, > once by announcement, grant 5 stamps of eir own print to emself. Stamps have types, not prints. > - Ministry of Justice: > When e is Refreshedly Ministrated, e CAN, > once by announcement, remove up to 4 blots from emself. "Expunge", not "remove", is conventional for blots. > - Ministry of Vagabonds: > When e is Reministrated, e can no longer Plan to Flip eir own Location, > but instead simply Flips eir own Location, > specifying any valid value for eir Location, once by announcement. > Once e has Flipped Locations in this way, > e must once again Plan to Flip Locations > instead of simply Flipping Locations. "When e Plans to Flip eir Ministry Location, it is immediately flipped to the specified value, if possible." > - Ministry of Engineering: > E can Flip the Device to either on or off with Agoran Consent. > E can act on behalf of the device to take any > action the device may take by announcement. This seems extremely dangerous. We've intentionally limited acting-on-behalf of the device to an accountable officer. > - Ministry of Beasts: > E can buy bird food by paying a fee of 3 boatloads of coins. > E can buy a Beast Permit by paying a fee of 40 boatloads of coins > instead. > E can renew a Beast Permit by paying a fee of 20 boatloads of coins > instead. Don't need "instead" here, it's a separate method. > - Ministry of Gardens: > Once per stone collection period, e can pay a fee of N boatloads of > coins, > specifying one stone e owns, and that stone has their escape chance > reduced by N%, to a minimum of 0%, "Stone collection period" is not defined. This should end in a period, not a comma. Also this would need to be phrased as a continuous effect. > - Ministry of Power: Eir Voting Strength is 1 greater. > } > > (My intent here is to provide specialization, but also the game of Chicken, > who is willing to leave the Ministry of Victories alone? > Who wants sweet sweet points? Suggestions, etc, are welcome.) Overall, I have some concerns. These don't seem particularly balanced and may be overly specific. I'm not even sure if I want to go back to a focus-based game immediately. -- Jason Cobb Arbitor, Assessor, Rulekeepor, Stonemason